With Old Glast Heim recently added, we now have access to Temporal Boots and their amazing enchants. This Temporal Boots and Card Exchange guide will show you how to create and enchant them, as well as provide information on the materials required to trade for a White Knight and Khalitzburg Knight Card.

Main ingredients for crafting temporal boots and enchanting them would be:

Temporal Crystals and Coagulated Spells

• both of which are obtained by doing Old Glast Heim instance.

Temporal Boots Crafting

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Hugins Bulter (/navi glast_01 210/273) sells you regular Temporal Boots for 1 Temporal Crystal. Once you have regular Temporal Boots, with another 5 Temporal Crystals you can then upgrade it to a Temporal Stat Boots.

Upgraded Temporal Boots

There are 6 different kinds of Upgrade Temporal Boots that you can choose and each of them offer different kinds of effects and will only increase if you upgrade the boots to a higher level.

Stat Temporal BootsBrief Description
Temporal Str BootsFor every 3 refine level:
• additional Max HP +100, Max SP +10
• ATK +7.

If pure STR is 120 or above:
• additional ATK +50.
Temporal Agi BootsFor every 3 refine level:
• additional Max HP +100, Max SP +10
• increase ASPD (Decrease delay after attack by 3%).

If pure AGI is 120 or above:
• additional ASPD +1.
Temporal Vit BootsFor every 3 refine level:
• additional Max HP +300, Max SP +10.

If pure VIT is 120 or above:
• additional Max HP +8%.
Temporal Int BootsMdef + 5
For every 3 refine level:
• additional Max HP +100, Max SP +10,
• MATK +10.

If pure INT is 120 or above:
• additional MATK +60.
Temporal Dex BootsFor every 3 refine level:
• additional Max HP +100, Max SP +10
• DEX +3.

If pure DEX is 120 or above:
• decrease fixed cast time by 0.5 seconds
• increase ranged physical damage by 5%.
Temporal Luk BootsMdef + 5
For every 3 refine level:
• additional Max HP +100, Max SP +10,
• increase critical damage by 2%.

If pure LUK is 120 or above:
• increase critical damage by an additional 30%.
Each boots have base stats of Max HP +300, Max SP +30.

Socketing Temporal Boots

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Socketing your temporal stat boots has a chance to fail and destroy your boots.
Please be careful when trying to add slot to your temporal boots because it chooses the one you are wearing, and the dialog does not tell you what it is. Just double check because you might accidentally destroy a fully enchanted temporal boot.

Enchanting Unslotted Temporal Boots

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Once you already have Upgrade Temporal Boots of choice, you can now enchant them with buffs/stats of your choice. 

Please note that once you choose an enchant you can no longer change/replace it.

EnchantsLv1 EnchantLv2 EnchantLv3 EnchantLv4 Enchant
Fighting SpiritFighting Spirit 4Fighting Spirit 5Fighting Spirit 6Fighting Spirit 7
Attack Speed  Attack Speed 1Attack Speed 2Attack Speed 3Attack Speed 4
Vitality            VIT 1VIT 2Max HP 1%Max HP 2%
Spell                Spell 1Spell 2Spell 3Spell 4
Expert Archer Expert Archer 1Expert Archer 2Expert Archer 3Expert Archer 4
Luk                   LUK 3LUK 4LUK 5LUK 6
                    Cost:x1x4x15x30
Total cost for fully enchanting to level 4 would be 50pcs of Coagulated Spells

Enchanting Slotted Temporal Boots

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Dark Magic Master can enchant your slotted temporal boots.

Enchant can fail.

EnchantsLv1 EnchantLv2 EnchantLv3 EnchantLv4 Enchant
Fighting SpiritFighting Spirit 4Fighting Spirit 5Fighting Spirit 6Fighting Spirit 7
Attack SpeedAttack Speed 1Attack Speed 2Attack Speed 3Attack Speed 4
Vitality            VIT 1VIT 2Max HP 1%Max HP 2%
Spell                Spell 1Spell 2Spell 3Spell 4
Expert Archer Expert Archer 1Expert Archer 2Expert Archer 3Expert Archer 4
Luk                   LUK 3LUK 4LUK 5LUK 6
Coagulated & Polluted Spell Cost:x3
x1
x10
x2
x20
x4
x40
x7

3rd Slot Special Enchant

BUT WAIT! Theres more! Once you fully enchanted your Upgrade temporal boots, you can enchant a RANDOM special enchant to it that cost another 10pcs Coagulated Spell.

For slotted Temporal Boots, you will need 50 Coagulated Spells and 10 Polluted Spells.

EnchantsDescription
 
Bears Power                                 
When receiving physical attack, has a low chance to gain 200 STR for 5 seconds but drains HP by 500 per second while the effect is active.
When unequipped, drain SP by 300.
 
Speed of Light
When dealing physical attack, has a low chance to gain 200 AGI for 5 seconds, but drains SP by 50 per second while the effect is active.
When unequipped, drain SP by 300.
 
Muscle Fool
When receiving physical attack, has a low chance to gain 200 VIT for 5 seconds, but drains SP by 50 per second while the effect is active.
When unequipped, drain SP by 300.
 
Runaway Magic
When dealing magical attack, has a low chance to gain 200 INT for 10 seconds, but drains SP by 200 per second while the effect is active.
When unequipped, drain SP by 2000.
 
Hawkeye
When dealing physical attack, has a low chance to gain 200 DEX for 5 seconds, but drains SP by 50 per second while the effect is active.
When unequipped, drain SP by 300.
 
Lucky Day
When dealing or receiving all attacks, has a low chance to gain 200 LUK for 5 seconds.
When unequipped, drain SP by 300.

Card Exchange

In Advanced Old Glastheim, players have the opportunity to exchange polluted spells or coagulated spells for the White Knight card and Khalitzburg Knight card, which can significantly enhance physical damage and make your character more formidable in battles.

CardCard DescriptionCost
White Knightage Card

ATK +15.Physical damage to medium and large enemies +20%.

Equip with Khalitzburg Knightage Card,p hysical damage to Medium and Large enemies +15%.

Additionally, physical and magic damage taken from Medium and Large enemies -5%.

Class : Card
Location : Weapon
Weight : 1
3,000 Coagulated Spell
OR
70 Polluted Spell
Khalitzburg Knightage Card

DEF +20.Physical and magic damage taken from medium and large enemies -25%.

Equip with White Knightage Card, physical and magic damage taken from medium and large enemies -5%.

Additionally, physical damage to medium and large enemies +15%.

Class : Card
Location : Shield
Weight : 1
5,000 Coagulated Spell
OR
100 Polluted Spell

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Mark vincent

Mark vincent

Thanks sa information