This page shows all the classes in Ragnarok Online Renewal, from 3rd Jobs to Expanded classes. Each class page has general information to help you understand how the class works. You can find details about their skills, how to play them, and what builds are good to try.

Disclaimer: All class pages are still a work in progress. Some information may be missing or updated later.

Rune Knight ImageRune Knight

Rune Knights are the third job of the Knight class. They use rune stones to gain powerful effects and skills. They can ride dragons, which are needed for some of their main abilities. With high HP and strong melee damage, Rune Knights are great for frontline combat in both solo and party play.
Royal Guard

Royal Guards are the third job of the Crusader class. They use spears and shields to defend allies and deal strong damage. With high defense and useful support skills, they are great frontliners in both solo and party play. Their skill Inspiration uses EXP to give powerful buffs, making them a strong choice in PvM, PvP, and WoE.
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Warlock Image Warlock

Warlocks are the third job of the Wizard class, gaining access to powerful elemental magic through the study of ancient Frost Giant techniques. They specialize in area control, using skills that freeze, petrify, or disable enemies to dictate the flow of battle. With high-damage spells like Tetra Vortex and Comet, Warlocks can wipe out groups of enemies or pressure opponents in PvP. Their ability to lock down the battlefield and unleash burst damage makes them a strong choice for players who enjoy strategic casting and elemental mastery.
Sorcerer

Sorcerers are the third job of the Sage class, focusing on elemental magic, support, and summoning. Building on their deep magical knowledge, they’ve learned to summon spirits from other realms and use nature-based magic in creative ways. Their main offensive skill, Psychic Wave, deals wide-area damage that scales with summoned spirit energy. With elemental Insignias, Sorcerers can boost their party’s performance or weaken enemies, making them highly versatile in both PvM and PvP. Whether played as a damage dealer or support, Sorcerers offer flexible gameplay with a focus on positioning and timing.
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Ranger ImageRanger

Rangers are the third job of the Hunter class, specializing in long-range combat and battlefield control. Armed with bows and a variety of traps, they strike enemies from a distance with high precision. Rangers also gain access to Warg companions, which enhance mobility and provide additional damage through automatic attacks and skills. Their trap-based toolkit allows them to immobilize, debuff, or damage groups of enemies, making them effective in both PvM and PvP. With a balance of mobility, range, and utility, Rangers are a strong choice for players who enjoy hit-and-run tactics and map awareness.
Maestro & Wanderer

Maestros and Wanderers are the third job classes of Bards and Dancers, respectively. They use musical skills to support allies and hinder enemies, making them essential in party play. Maestros focus on offensive buffs like Windmill Rush, boosting physical damage, while Wanderers offer utility and mobility through skills like Swing Dance. Their shared skill, Lesson, allows them to maintain two songs at once, greatly increasing their effectiveness. With the ability to amplify a team’s damage, provide crowd control, and debuff enemies, these performers play a key role in both PvM and WoE scenarios.
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Mechanic ImageMechanic

Mechanics are the third job of the Blacksmith class, combining engineering skill with advanced technology. Their signature feature is the Madogear, a mechanical suit that enhances mobility, grants access to powerful skills like Arms Cannon and Suicidal Destruction and allows for unique combat strategies. Outside of the suit, Mechanics rely on axe-based skills such as Axe Boomerang for high burst damage. With the ability to customize their build for offense, defense, or utility, Mechanics offer a versatile playstyle that blends raw power with mechanical precision.
Geneticist

Geneticists are the third job of the Alchemist class, specializing in biological manipulation, advanced alchemy, and plant-based combat. They transform their Homunculus companions into stronger forms and use skills like Hell’s Plant and Thorn Trap to control the battlefield. Geneticists also modify the Merchant’s cart into a powerful weapon through Cart Cannon, combining high burst damage with ranged utility. With a blend of support, summoning, and explosive damage, Geneticists offer a unique playstyle focused on creativity, resource management, and battlefield control.
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Guillotine Cross ImageGuillotine Cross

Guillotine Crosses are the third job of the Assassin class, specializing in stealth, poisons, and high burst damage. They disable enemies with status effects like Oblivion Curse and break through defenses with Cross Impact. For ranged attacks, they use Cross Ripper Slasher to finish off fleeing targets. Their fast, high-damage playstyle makes them a constant threat in both PvP and PvM, especially when built for quick kills and mobility.
Shadow Chaser

Shadow Chasers are the third job of the Rogue class, specializing in disruption, debuffs, and trickery. They use Masquerade skills like Ignorance to silence enemies and Weakness to strip weapons or armor, making them strong crowd-control specialists in PvP. With access to magical paints and traps, they can immobilize or confuse enemies while staying mobile themselves. Shadow Chasers also have the unique ability to copy skills from other classes, giving them a flexible and unpredictable playstyle. As elite agents of the Rogue Guild, they rely on strategy and deception to stay one step ahead.
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Arch Bishop ImageArch Bishop

Archbishops are the third job of the Priest class, focusing on advanced healing, support, and holy magic. They improve upon their predecessor’s abilities with stronger buffs, wider healing range, and powerful offensive spells like Judex and Adoramus. Archbishops can remove debuffs, protect allies with defensive buffs, and deal holy damage to enemies, making them more versatile and aggressive than previous support classes.
Sura

Suras are the third job of the Monk class, known for hard-hitting skills like Tiger Cannon and Gates of Hell. Built for burst damage, they use Spirit Spheres to unleash powerful combos that can quickly take down even the toughest enemies. Suras also make use of Gentle Touch techniques to boost their stats or control enemies with debuffs. Evolving from monks, they trade spiritual discipline for raw power, making them one of the most explosive and feared melee classes in both PvM and PvP.
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Kagerou and Oboro ImageKagerou and Oboro

Kagerou and Oboro are descendants of a legendary ninja clan, once trusted by the Feudal Lord of Amatsu. Known for precision in weapon and magic, they were betrayed and exiled. Now hidden in history, they continue the arts of stealth, deception, and assassination, fighting against evil in Rune-Midgarts.
Rebellion

The Rebellion, an evolution of the Gunslinger class, wields a variety of firearms;pistols, rifles, shotguns, gatling guns, and grenade launchers, dominating with ranged attacks. Survivors of the Mercenary Rebellion, they now operate in secret from hidden Einbroch meeting places, continuing their fight in the shadows with versatile weaponry and combat skills.
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Summoner ImageSummoner

Doram Summoners harness nature’s power, calling sea creatures, plants, and animals to aid in battle. They use Shrimp and Tuna for healing, Silvervines and Catnip for control, and summon wild boosts to strike enemies. Originating from the Navi ship, they arrived in Midgard, sparking a new era with their power.
Super Novice

Super Novices are advanced Novices who learn skills from first-class jobs but excel at none. Highly versatile, they use many early-class skills and wear strong armor to reduce elemental damage. Despite low HP and SP, and losing Play Dead and job-changing abilities, their adaptability allows them to excel in various situations.
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Soul Reaper ImageSoul Reaper

Soul Reapers, evolved from Soul Linkers, discovered Soul Energy in Niflheim, allowing them to link souls to allies and curse enemies with effects like Curse Explosion. They wield powerful magic attacks like Espa and Eswhoo. Originally focused on support, they now use offensive skills, especially combined with the Taekwon skill “Warm Wind.” Bound to Niflheim, they await the next Soul Linkers to study.
Star Emperor

Star Emperors harness the power of the sun, moon, and stars through celestial stances. With Solar Burst, they unleash devastating attacks, and New Moon Kick masks their presence. Channeling the stars, they rain blows upon enemies and unlock powerful skills with the Stance of the Universe. Known for immense damage, they are formidable attackers with knowledge of the entire universe.
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