
Contents
Overview
Einbech Mine 3F is the final floor of the entire Einbech Mine. It contains plenty of the monsters you’ve seen on the other dungeons but way stronger. They drop ores to craft materials needed for the equipment that came with this content.

Dynite – The very reason you are going to this dungeon, aside from the daily quests that will be mentioned later.
Getting there
Base level of 180 is the minimum requirement to enter the dungeon due to the
strength of the monsters present there. Prepare for a long trip.
First talk to Kafra Employee to get to Juno and the easiest way to get there is through Prontera>Geffen>Aldebaran>Juno. Once there, speak to the Airship Staff near the center of town to board the Airship. Hop on and wait until you are able to go down, Do not AFK for a long time, It goes by fast and there’s no visual cue. Once you’re in Einbroch, either use the train for 200z or go around to access the south portal of Einbech. Finally in Einbech, just get to the mine entrance at /navi einbech 138/252
If you happen to get lost, here are some images that can help you navigate.
[NFS]World Teleport Ticket can be used to get there quickly but only until 2F.|
Einbroch Airport (einbroch 64/204) > Einbech Train Station /navi einbroch 232/272
Einbech Train Station (einbech 43/215) to Einbech Mine /navi einbech 138/252
Einbech Mine 1F to 2F /navi ein_dun01 261/255
Einbech Mine 2F to 3F Entrance /navi ein_dun02 16/250
Daily Quest
You have 5 available quests to help you level up faster. Talk to Intern Researcher Sally near the entrance of the mine. The last option just closes the dialogue. /navi einbech 143/244

Monsters
Note: Jewel is a plant type mob. Meaning it only takes 1 damage from every source.
Multi-hits and fast attack speed is needed to kill it quickly before it heals or teleports.
The best element to fight mobs here is either Fire or Holy.
| Image | Name | Level / HP | Size | Element | Race |
|---|---|---|---|---|---|
![]() | Green Mineral | 190 / 2,435,702 | Large | Neutral 4 | Formless |
![]() | Red Mineral | 190 / 2,435,702 | Large | Neutral 4 | Formless |
![]() | White Mineral | 190 / 2,436,177 | Large | Neutral 4 | Formless |
![]() | Purple Mineral | 190 / 2,435,543 | Large | Neutral 4 | Formless |
![]() | Poisonous | 190 / 2,407,086 | Medium | Ghost 4 | Formless |
![]() | Toxious | 190 / 2,407,556 | Medium | Ghost 4 | Formless |
![]() | Abyssman | 190 / 2,428,577 | Large | Neutral 4 | Brute |
![]() | White Porcelio | 188 / 2,403/326 | Small | Earth 4 | Insect |
![]() | Jeweliant | 191 / 2,445,656 | Medium | Neutral 4 | Insect |
![]() | Jewel | 192 / 100 | Large | Neutral 4 | Formless |
![]() | Jewgoliant![]() | 197 / 37,847,086 | Large | Neutral 4 | Insect |
Drops
Each of the Mineral mob drops their corresponding color of ore.
Rindium
Redium
Whidium
Purdium
While the trio of White Porcelio, Jeweliant and Abyssman drop
Odium
Lastly, both Jewel and Jewgoliant drop the rest
Unknown Ore is a usable item that contains a random ore or a Dynite on a low chance.
Unknown Ore
Dynite
Cards
| Name | Description |
![]() | Neo Mineral Card DEF +30 Equip with Mineral Card DEF +20 additionally. For every refine level of garment, DEF +3. Location : Garment |
![]() | Poisonous Card Physical damage on Poison property enemies +25%. Equip with Anacondaq Card Physical damage on Poison property enemies +15% additionally. Location: Weapon |
![]() | Toxious Card MaxHP +10%, damage taken from ranged physical damage -5%. Equip with Toxious Card MaxHP +5%, damage taken from ranged physical damage -10% additionally. Location : Armor |
![]() | White Porcellio Card ATK +20. Equip with Porcellio Card ATK +10 additionally. For every refine level of shoes, ATK +1. Location : Shoes |
![]() | Abyssman Card Max HP +10%, [Earth Grave] damage +10%. Equip with Pitman Card [Earth Grave] damage +10% additionally. For every refine level of shoes, [Earth Grave] damage +1% additionally. Location : Shoes |
![]() | Jeweliant Card Has a chance to autocast Lv.1 [Psychic Wave] when dealing physical damage. Equip with Ungoliant Card Neutral property magical damage +30%. Location : Accessory(Left) |
![]() | Jewgoliant Card Physical damage to Formless, Plant race monsters +40%. Physical damage to Fire, Water property enemies +40%. Location : Armor |
Dynite Exchanger, Refiner and Shop
Transactions about ores are done outside the mine with Field Advisor Elmen /navi einbech 149/257. Just climb the platform next to Sally and he will be on top. Exchanging one of each colored ores is equal to one Dynite. You can exchange however much you can carry.
You can exchange 75 Dynite for accessories or 30 for Modification Permits.

Accessories
The following is the list of available accessories that can be bought fromField Supervisor Elmen. These accessories are equipable by all classes.
| Name | Type | Description |
![]() Safety Pendant B | Accessory (Right) | A medal awarded to those who ensured the safety of the Einbroch mine. Only a few have been awarded this rare medal. All Stats +5, Variable Cast Time -5%. If equipped with Safety Epaulet R Max HP +10%,Variable Cast Time -15% additionally. If equipped with Safety Epaulet B Max HP +10%,Increase ASPD(delay after attack -15%). If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon. Fixed Cast Time -0.3 seconds. Delay after skill -7%. Magical damage taken from all size enemies -3%. Defense: 10 Weight: 10 Required Level: 170 Jobs: All Jobs |
![]() Safety Pendant R | Accessory (Right) | A medal awarded to those who ensured the safety of the Einbroch mine.Only a few have been awarded this rare medal. All stats +5,Increase ASPD(delay after attack -5%). If equipped with Safety Epaulet B. Max HP +10%, Increase ASPD(delay after attack -15%). If equipped with Safety Epaulet R, Max HP +10%,Variable Cast Time -15%. If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon. Fixed Cast Time -0.3 seconds. Delay after skill -7%, Physical damage taken from all sizes enemies -3%. Defense: 10 Weight: 10 Required Level: 170 Jobs: All Jobs |
![]() Safety Epaulet R | Accessory (Left) | An epaulet awarded to those who ensured the safety of the Einbroch mine. Only a few have been awarded this rare epaulet. ATK +5% Defense: 10 Weight: 10 Required Level: 170 Jobs: All Jobs |
![]() Safety Epaulet B | Accessory (Left) | An epaulet awarded to those who ensured the safety of the Einbroch mine. Only a few have been awarded this rare epaulet. MATK +5% Defense: 10 Weight: 10 Required Level: 170 Jobs: All Jobs |
Weapon Enchantment
Field Supervisor Elmen sell weapon enchant called Modification Permits that are split between physical and magical.
Physical Modification Permit
Magical Modification Permit
Both permits are consumables that will give a set of three random enchants to a single Einbech Weapon, one enchant for each of the three slots of enchants available. If you don’t like the enchants, simply use another one. There is no way to keep a single enchants and all of them are random.
Physical
| First Enchant | Second Enchant | Third Enchant |
| Atk 5 ~ 45 Atk% 1 ~ 10% | Hit 5 ~ 35 Flee 7 ~ 35 ASPD 1 ~ 2 ASPD% 5 ~ 10% Increase critical damage 5 ~ 20% Increase physical damage to [all element] enemies 3 ~ 20% Crit 2 ~ 10 | Increase physical damage to [any race] enemies 3 ~ 20% Increase physical damage to normal enemies 3 ~ 20% Increase physical damage to boss enemies 3 ~ 20% Ignore physical defense of [any race] enemies 3 ~ 25% Ignore physical defense of normal enemies 3 ~ 18% |
Magical
| First Enchant | Second Enchant | Third Enchant |
| Matk 5 ~ 45 Matk% 1 ~ 10% | Heal effectiveness 3 ~ 25% Reduce variable casting time 5 ~ 10% Flee 7 ~ 35 Increase magic damage to [all element] enemies 3 ~ 20% Crit 2 ~ 10 | Heal effectiveness 7 ~ 25% Reduce variable casting time 5 ~ 10% Increase magic damage to [any race] enemies 3 ~ 20% Increase magic damage to normal enemies 3 ~ 20% Increase magic damage to boss enemies 3 ~ 20% Ignore magic defense of [all race] enemies 3 ~ 25% Ignore magic defense of normal enemies 3 ~ 18% |
Einbech Mine Weapon Exchange
Exchange 50 Dynite for a random following weapon.
| Image | Name / Type | Description |
![]() | Grinder Huuma Shuriken / Huuma Shuriken | A grinder used in construction sites around Einbroch. People often use it for another purpose due to its excellent portability and cutting force. Indestructible. ATK +15% [Swirling Petal] damage +15%. If refine level is +7 or above, ATK +60, Variable Cast Time -15%. If refine level is +9 or above,[Swirling Petal] damage +20% Additionally has a chance to gain physical damage to all size enemies +20% for 10.0 seconds when dealing physical attack. If refine level is +11 or above,[Swirling Petal] cooldown -1.0 second, Delay after skill -20%. Attack : 280 Weight : 180 Weapon Level: 4 Required Level : 170 Job : Ninja Class |
![]() | Rubber Hammer / Mace | A hammer used to investigating mine shafts in Einbroch. It’s a tool used to check shafts, but people often use it in battle due to its design and durability. Indestructible. MATK +7%, MATK +180. Healing rate +15% when using Heal skills. [Adoramus] +10%. If refined level is +7 or above, Holy property magical damage +7%, Variable Cast Time -10%. If refined level is +9 or above,[Adoramus] +15% Additionally has 3% chance to gain magical damage to all size enemies +15% for 10.0 seconds when dealing magical attack. If refined level is +11 or above. Delay after skill -20%. Attack : 160 Weight : 190 Weapon Level : Level : 170 Job : Arch Bishop Class |
![]() | Bolt Shooter / Bow | A tool used in Einbroch to drive nails. It’s been modified to be able to shoot stuff other than nails. ATK +10%.[Aimed Bolt] damage +10%. If refine level is +7 or above, ATK +60 Variable Cast Time -10%. If refine level is +9 or above,[Aimed Bolt] damage +15% Additionally has a chance to gain physical damage to all size enemies +20% for 10.0 seconds when dealing physical attack. If refine level is +11 or above. Delay after skill -20%. Attack : 210 Weight : 170 Weapon Level : 4 Required Level : 170 Job : Ranger Class |
![]() | Claw Sword / Two-Handed Sword | A tool used to remove various kinds of scrap at construction sites. Can be used for many purposes. ATK +15%, CRI +5. If refine level is +7 or above, Critical damage +25%, increase ASPD(delay after attack -10%). If refine level is +9 or above. Additionally has a chance to gain physical damage to all size enemies +20% for 10.0 seconds when dealing physical attack. If refine level is +11 or above, CRI +7. Delay after skill -20%. Attack : 300 Weight : 350 Weapon Level : 4 Required Level : 170 Job : Rune Knight Class |
![]() | Welding Wand / One-Handed Staff | A magical tool used in welding.Many use it in battle since it significantly boosts the wielder’s magical prowess. Indestructible. MATK +200. Neutral, Water and Fire property magical damage +7%. If refine level is +7 or above, MATK +40 additionally, Variable Cast Time -10%. If refine level is +9 or above, Neutral, Water and Fire property magical damage +8% Additionally has 3% chance to to gain magical damage to all size enemies +15% for 10.0 seconds when dealing magical attack. If refine level is +11 or above. Delay after skill -20%. Attack : 160 Weight: 120 Weapon Level : 4 Required Level : 170 Jobs : Mage and Soul Linker Classes |
![]() | Safety Whip / Whip | A rope made in Einbroch for lifesaving purposes. Actually, it’s used more often for another purpose than saving people’s lives. Ranged physical damage +10%.[Severe Rainstorm] damage +10%. If refine level is +7 or above,ATK +40 Variable Cast Time -10%. If refine level is +9 or above,[Severe Rainstorm] damage +15% Additionally has a chance to gain physical damage to all size enemies +15% for 10.0 seconds when dealing physical attack. If refine level is +11 or above,[Severe Rainstorm] cooldown -2.0 seconds. Delay after skill -20%. Attack : 200 Weight : 140 Weapon Level : 4 Required Level : 170 Job : Wanderer Class |
![]() | Bolt Crusher / Katar | A tool used in Einbroch to cut various metals.They modified it for battle use due to its superior cutting force. ATK +10%. [Rolling Cutter] damage +10%. If refine level is +7 or above, ATK +60 Increase ASPD(delay after attack -10%). If refine level is +9 or above,[Rolling Cutter] damage +15% Additionally has a chance to gain physical damage to all size enemies +20% for 10.0 seconds when dealing physical attack. If refine level is +11 or above. Delay after skill -20%. Class : Katar Attack : 300 Weight : 200 Weapon Level : 4 Required Level : 170 Job : Guillotine Cross Class |
![]() | Saw Axe / Two-Handed Axe | A weapon modified from a metal-cutting saw to a battle axe.The sound of the engine reverberating every time the wielder swings makes enemies cower in fear. Indestructible. ATK +10% [Arm Cannon] +10%. If refine level is +7 or above,ATK +60 Variable Cast Time -10%. If refine level is +9 or above. Ranged physical damage +10% Additionally has 3% chance to gain physical damage to all size enemies +15% for 10.0 seconds when dealing physical attack. If refine level is +11 or above. Delay after skill -20%. Attack : 350 Weight : 500 Weapon Level : 4 Required Level : 170 Job : Mechanic Class |
![]() | Safety Manual / Book | A book full of information on preparing for various industrial and natural accidents. Just holding it makes you feel safe. ATK +10%, CRIT +3. If refine level is +7 or above,ATK +40,Increase ASPD (delay after attack -10%). If refine level is +9 or above, Critical damage +15% Additionally has a chance to gain physical damage to all size enemies +15% for 10.0 seconds when dealing physical attack. If refine level is +11 or above, Critical damage +15% Delay after skill -20%. Attack : 200 Weight : 70 Weapon Level : 4 Required Level : 170 Job : Star Emperor Class |
![]() | Metal Detector Mk47 / Dagger | A small detector made for finding ores in mines. It’s light and durable, so many people use it for self-protection. ATK +10%. [Cross Impact] damage +10%. If refine level is +7 or above, ATK +40, Increase ASPD(delay after attack -10%.) If refine level is +9 or above,[Cross Impact] damage +15% Additionally has a chance to gain physical damage to all size enemies +15% for 10.0 seconds when dealing physical attack. If refine level is +11 or above Delay after skill -20%. Attack : 200 Weight : 100 Weapon Level : 4 Required Level : 170 Job : Guillotine Cross Class |
![]() | Jewel Detector Mk47 / Dagger | A small detector made for finding jewels in mines. It’s used for various purposes as it boosts the wielder’s strength. MATK +180. MATK +10%.Fire and Neutral property magical damage +7%. If refine level is +7 or above, MATK +40,increase ASPD (delay after attack -10%). If refine level is +9 or above,Fire and Neutral property magical damage +8% Additionally has a chance to gain magical damage to all size enemies +15% for 10.0 seconds when dealing physical attack. If refine level is +11 or above, Delay after skill -20%. Attack : 190 Weight : 100 Weapon Level : 4 Required Level : 170 Job : Shadow Chaser Class |
![]() | Blocking Spear / One-Handed Spear | Originally used to block entrance to dangerous areas in Einbroch,it’s now modified into a weapon due to its durability and power. ATK +10%. [Vanishing Point] damage +10%. If refine level is +7 or above, ATK +40, increased ASPD(delay after attack -10%). If refine level is +9 or above, [Vanishing Point] damage +15% Additionally has a chance to gain physical damage to all size enemies +15% for 10.0 seconds when dealing physical attack. If refine level is +11 or above, delay after skill -20%. Attack : 210 Weight : 300 Weapon Level : 4 Required Level : 170 Job : Royal Guard Class |
![]() | Safety Lute / Instrument | Made to encourage the workers of Einbroch or signal an emergency. It has many flaws as a guitar but it produces the loudest sound. Ranged physical damage +10%.[Severe Rainstorm] damage +10%. If refine level is +7 or above, ATK +40, Variable Cast Time -10%. If refine level is +9 or above,[Severe Rainstorm] damage +15% Additionally has a chance to gain physical damage to all size enemies +15% for 10.0 seconds when dealing physical attack. If refine level is +11 or above,[Severe Rainstorm] cooldown -2.0 seconds,delay after skill -20%. Attack : 200 Weight : 140 Weapon Level : 4 Required Level : 170 Job : Maestro Class |
![]() | Bolt Revolver / Revolver | A tool used in Einbroch to drive nails. It’s been modified to be able to shoot stuff other than nails. Ranged physical damage +15%.[Fire Dance] damage +15%. If refine level is +7 or above, ATK +60, increase ASPD(delay after attack -10%). If refine level is +9 or above,[Fire Dance] damage +20% Additionally has a chance to gain physical damage to all size enemies +20% for 10.0 seconds when dealing physical attack. If refine level is +11 or above Delay after skill -20%. Attack : 200 Weight : 180 Weapon Level : 4 Required Level : 170 Job : Gunslinger Class |
![]() | Safety Saber / One-Handed Sword | A sword used for lighting up the shaft and self-protection in a mine. It glitters if there is something dangerous nearby. ATK +10%. [Cart Cannon] damage +10%. If refine level is +7 or above, ATK +40, Variable Cast Time -10%. If refine level is +9 or above, [Cart Cannon] damage +15% Ranged physical damage +7%. If refine level is +11 or above, delay after skill -20%. Attack : 200 Weight : 250 Weapon Level : 4 Required Level : 170 Job : Geneticist Class |
![]() | One-Handed Staff / Safety Foxtail | A foxtail that was growing near a construction site in Einbroch. It is solid like steel, perhaps because of its mysterious ores. Indestructible.MATK +350. ATK +7%, MATK +7%.[Catnip Meteor] and [Picky Peck] damage +15%. If refine level is +7 or above, Increased ASPD (delay after attack -10%),Variable Cast Time -10%. If refine level is +9 or above,[Catnip Meteor] and [Picky Peck] damage +20% Has a chance to gain physical or magical damage to all size enemies for 10.0 seconds when dealing a physical or magical attacks. If refine level is +11 or above Delay after skill -20%. Attack: 300 Weight: 150 Weapon Level: 4 Required Level: 170 Job: Summoner (Doram) |
![]() | Safety Knuckle / Knuckle | Originally made to ensure safety for the workers of Einbroch, it was modified for use in battle with various attachments since it offers excellent durability. ATK +10%.[Knuckle Arrow] damage +10%. If refine level is +7 or above,ATK +40, Increase ASPD (delay after attack -15%). If refine level is +9 or above,[Knuckle Arrow] damage +15% Additionally has 3% chance to to gain physical damage to all size enemies +15% for 10.0 seconds when dealing physical attack. If refine level is +11 or above Delay after skill -20%. Attack : 210 Weight : 180 Weapon Level : 4 Required Level : 170 Job : Sura Class |
![]() | Detecting Staff / Two-Handed Staff | A detector used to find special minerals in the Einbroch mine. Since it was added with an effect that boosts the wielder’s magical prowess, many have used it for a purpose different from its original use. Indestructible MATK +330.MATK +10%. If refine level is +7 or above, MATK +60 additionally, Variable Cast Time -10%. If refine level is +9 or above, Fire property magical damage +15%, Has 3% chance to to gain magical damage to all size enemies +15% for 10.0 seconds when dealing magical attack. If refine level is +11 or above Delay after skill -20%. Attack : 180 Weight : 200 Weapon Level: 4 Required Level : 170 Job : Warlock Class |
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