
Contents
Illusion Shield Enchanting Overview
Illusion Shield Enchanting is a feature that allows you to insert modules obtained from Episode 17.1: Illusion into your +12 Illusion Shield A or Illusion Shield B.
You can insert up to three modules, similar to how enchantments work for other Illusion armor pieces.
How to Access the Enchanting NPC
The enchantment NPC, Eliumina, is located inside the Item Mall.
- Speak to the Cash Item Guide at
📍 Prontera 137/125 - After entering the Item Mall, proceed to the center area and speak to Eliumina at
📍 Item Mall 16/71
How to Enchant Illusion Shield A & Illusion Shield B
A combat shield created by collecting the essence of Illusion technology. Max HP +10%, Max SP +10%. For every 3 refine level,DEF +50, MDEF +5. If base level is 170 or above, resistance against Neutral property attacks +5%. Class : Shield Defense : 95 Weight : 120 Required Level : 100 Jobs : All Jobs | A combat shield created by collecting the essence of Illusion technology. Indestructible. Max HP +10% , Max SP +10%. For every 3 refine level,ATK +15, MATK +15. If base level is 170 or above, resistance against Neutral property attacks +5%. Class : Shield Defense : 60 Weight : 40 Required Level : 100 Jobs : All Jobs |
Players need to prepare the equipment and materials for enchanting as follows:
- Illusion Shield A or B must be equipped.
- Enchanting requires the refine level of Illusion Shield as follows to be able to enchant:
1. Slot [4] refine level from +9 or above
2. Slot [3] refine level from +11 or above
3. Slot [2] refine level from +12 or above - Required Modification Module (Only in the specified list below)
- Blacksmith Blessing 1~5 ea according to the conditions.
Enchant Material Requirements Table
Enchant Illusion Shield Conditions (Option Success Chance 100%) | |||
---|---|---|---|
Enchant Received | Item Requirement | ||
Module Requirement | Blacksmith Blessing (1~5) | ||
In this list, you can only choose 1 Enchant Option. If you have one option, you cannot have another option in the same group. | Modification Orb (Lucky Strike) | Modification Module (Lucky Strike) | 5 |
Modification Orb (Overpower) | Modification Module (Overpower) | 5 | |
Modification Orb (Fatal Flash) | Modification Module (Drain Soul) | 5 | |
Modification Orb (Firing Shot) | Modification Module (Firing Shot) | 5 | |
Modification Orb (Spell Buster) | Modification Module (Spell Buster) | 5 | |
Modification Orb (Unlimited Vitality) | Modification Module (Unlimited Vitality) | 5 | |
Each option can only be enchanted once. The same option cannot be duplicated. | Modification Orb (Magic Soul) | Modification Module (Magic Soul) | 3 |
Modification Orb (Magic Healing) | Modification Module (Magic Healing) | 3 | |
Modification Orb (Drain Soul) | Modification Module (Drain Soul) | 3 | |
Modification Orb (Drain Life) | Modification Module (Drain Life) | 3 | |
Modification Orb (Delay after skill) | Modification Module (Delay after skill) | 3 | |
Modification Orb (Heal) | Modification Module (Heal) | 1 | |
Modification Orb (Critical) | Modification Module (Critical) | 1 | |
Modification Orb (Caster) | Modification Module (Caster) | 1 | |
Modification Orb (Speed) | Modification Module (Speed) | 1 | |
Modification Orb (Sharpshooter | Modification Module (Sharpshooter) | 1 | |
Modification Orb (ATK) | Modification Module (ATK) | 1 | |
Modification Orb (Mental) | Modification Module (Mental) | 1 | |
Modification Orb (Health) | Modification Module (Health) | 1 | |
Expert Archer 5 | Modification Module (Expert Archer) | 1 | |
Critical Lv4 | Modification Module (Fatal) | 1 | |
Delay After Attack Lv4 | Modification Module (ASPD) | 1 | |
Spell Lv5 | Modification Module (Spell) | 1 | |
Modification Orb (SP Recovery) | Modification Module (SP Recovery) | 1 | |
Modification Orb (HP Recovery) | Modification Module (HP Recovery) | 1 | |
DEX+3 | Modification Module (DEX) | 1 | |
INT+3 | Modification Module (INT) | 1 | |
AGI+3 | Modification Module (AGI) | 1 | |
STR+3 | Modification Module (STR) | 1 | |
Modification Orb (DEF) | Modification Module (MDEF) | 1 | |
Modification Orb (MDEF) | Modification Module (MDEF) | 1 | |
LUK+3 | Modification Module (LUK) | 1 | |
VIT+3 | Modification Module (VIT) | 1 |
Enchanting the Illusion Shield
To begin enchanting, speak with Eliumina and select “Enchant Illusion Shield” from the menu.
Enchantment Process:
- Enchantments must be applied in order, starting from Slot 4, then Slot 3, and finally Slot 2.
- There is no restriction on the type of enchant selected for each slot, as long as you meet the requirements.
- You may choose the specific enchantment you want to apply, provided you possess the corresponding enchant modules.
Requirements:
- The Illusion Shield must meet any refine level conditions specified for the selected enchantments.
- All required materials and modules must be in your inventory before proceeding.
Once all conditions are met, the enchantment can be applied immediately.
Was this helpful?
0 / 0