Contents
Introduction
Welcome to the Ranger job change quest guide! The Ranger is the class advancement of the Sniper class. They can now have a Warg as a companion while also possessing a stronger array of bow and trap skills to take on every challenge thrown their way.
To become a Ranger, you must prove your skills and determination through a series of quests. These quests will test your abilities in hunting, setting traps, and making the most of your surroundings.
Requirements
If you meet all these requirements, you can undertake the Ranger Job Change Quest.
- Base level of Sniper is 99
- Job level of Sniper is 70
- All skill points are used
NOTE: It is best to keep your Time Keeper equipment and a +7 Metal Bow at this moment due to the mechanics of the Ranger Job Change Quest.
Getting to Turtle Island
- First, go to Alberta and head to /navi alberta_in 23/104. Enter the building and go to the room on the right. Talk to Turtle Grandpa and ask him, ‘How to go to turtle Island’.
- After asking Turtle Grandpa, go to coordinates alberta 231/111. Then, talk to NPC Gotanblue and ask him, ‘How do I get to Turtle Island?’.
- To access Turtle Island, you’ll need to pay him 10,000 Zeny, after which he’ll teleport you there.
Phase 1: Hunting Quest
- Once you arrive at Turtle Island, head to coordinates /navi tur_dun01 154/40 and speak with the Survival Instructor.
- After speaking with the Survival Instructor, he will teleport you back to Alberta to reset your weight to 0. You can then either sell your items or store them in your storage.
Note that if you still have potions from the New User Box, you will be forced to use them before speaking to the NPC Survival Instructor again. - After speaking with the Survival Instructor, he will teleport you back to Alberta to reset your weight to 0. You can then either sell your items or store them in your storage.
Note that if you still have potions from the New User Box, you will be forced to use them before speaking to the NPC Survival Instructor again.
NOTE: You can carry other items as long as their weight is 0. Time Keeper equipment from the New User Box and a Metal Bow refined to +7 would be particularly useful for this quest. Shadow gears and costumes also have 0 weight, so if you have useful shadows and enchants, they can be beneficial as well.
- Once you’ve reduced your weight to 0, return to Turtle Island and speak with the Survival Instructor again. He will provide you with a bow and a few arrows to use.
- Next, head to coordinates 93,164 and speak with the Test Instructor Teadr. He will request that you eliminate
1 Dragonfly
and obtain1 Dragonfly Wing
as proof.
Note: Dragonflies are located within the map. You can easily accomplish this task by simply walking a few cells away from him, defeating a Dragonfly, and collecting its loot.
Phase 2: Accuracy Test
- Upon completing your task for Test Instructor Teardr, he will teleport you to Practical Test No.1 Room. Click on the chat room and wait if there are other Ranger applicants ahead of you.
- When it’s your turn, he will teleport you to an area with 9 platforms. Variants of Porings will spawn, and you must hit the correct Poring monster before the timer for each round ends.
The table below will help figuring out where the specific Poring is. Simply direct your focus to the middle platform of the first row of platforms (or North or 12 o’clock direction of the map).
If your ROGGH client is not in full screen mode, you can refer to the table below while performing the task. Alternatively, you can glance at your phone and quickly look up to shoot the Poring. Note: You need at least 15 correct points to pass this test.
Poring Variant at 12 o’clock Direction | Direction of Poring |
Poring | Attack the same Poring in the same direction. |
Podaegi | Northeast (↗) |
Poporing | East (→) |
Poja | Southeast (↘) |
Pororing | South (↓) |
Drops | Southwest (↙) |
Hoing | West (←) |
Poing | Northwest (↖) |
You can also refer to this infographic for guidance.

Phase 3: Trapping Test
- After successfully completing the accuracy test, you will be transported to another room where you’ll need to deliver reports for approval. You must accomplish this task within 3 minutes. Note that the report files will increase your weight to 90%, rendering you unable to attack or use skills.
- During this task, it’s recommended not to speak to Staff Rust initially. Instead, focus on defeating the first few monsters such as Geographer and Mandragora until you encounter a Nepenthes. Once you locate a Nepenthes, you have two options: eliminate it using double strafe or return to Staff Rust to replenish your HP and obtain the report files.
- Upon speaking to Staff Rust, he will furnish you with ‘Reports to be Approved’, 100 Novice Potions, and 10 Bombring Capsules. Although it’s not mandatory to defeat all Plant Race Mobs, you must consume all 10 Bombring Capsules.
Tip: Tip: Focus on defeating the Nepenthes first before continuing. You can do this by either using a Bombring Capsule, or Double Strafe, but only if you haven’t obtained the reports yet. Be cautious when using Bombring Capsules near a Drosera, as they can use the skill Close Confine. If a Drosera traps you with Close Confine while a Bombring is nearby, it will result in failure. - Upon reaching Test Supervisor Kowsyun and using all 10 Bombring Capsules, she will notify you of your test success and direct you to move on to the next stage.
Phase 4: Wolf Companion
- In this test, approach Test Supervisor Freeze and engage in conversation. Upon doing so, he will furnish you with a Job Change Flute.
- Use the Job Change Flute to summon a Baby Desert Wolf companion.
- To initiate the test, speak with Test Supervisor Freeze once more.
- In this trial, your objective is to command the Baby Desert Wolf to attack the Bomb Egg.
- You must destroy at least 10 Bomb Eggs out of 20 to pass this test.
- Control the Baby Desert Wolf by pressing the ALT key on the keyboard and simultaneously clicking the left mouse button.
Tip: This Baby Desert Wolf behaves similarly to a real-life puppy. If you click more than 3 cells away from the Baby Desert Wolf to your intended location, it may act erratically and move in different directions, much like an annoying puppy.
To address this issue, ensure you click 2-3 cells away from the Baby Desert Wolf to your desired destination or the Bomb Egg. Additionally, remember to continuously left click to prevent it from straying off course.
- Once the timer expires and you’ve obtained 10 points out of 20, you will pass the test and proceed to the next room.
Final Phase
- In this phase, after teleporting to the next room, you will converse with Master Ranger Neveragain. Ensure that you have removed your Ranger gear and utilized all of your skill points.
- He will verify if you truly wish to transition your Sniper to a Ranger.
- Simply continue conversing with him and express your desire to become a Ranger.
Congratulations! Now you are a Ranger.
For reference, please watch the video below to see how to complete the entire Ranger Quest. It’s recommended to read this guide and/or watch the tutorial video for the Ranger Quest to minimize the number of attempts needed.
Alternative Job Change

Visit Valhyroe’s Whisper in Hugel.
Player Guide
Want to learn more about rangers? Read the guides below for builds and other tips in playing the Ranger class!
Was this helpful?
0 / 0