Vanishing Point/Cannon Spear Royal Guard

Introduction 

Welcome to my Cannon Spear Royal Guard Guide.

The Royal Guard is highly skilled in both up-close combat and defense. They wear heavy armor, use a variety of weapons, and excel at confronting enemies head-on while ensuring the safety of their friends no matter the circumstances. What makes the Royal Guard really special is how well they’ve mastered the spear. They can deal massive damage to enemies and still keep their team safe by absorbing and reducing the impact of damage.

Renowned for safeguarding its party members through the use of Sacrifice, a Royal Guard can alternatively embrace a path of aggression by making full use of its spear-oriented skill set. While there exist numerous potential builds for a Royal Guard, this guide will focus solely on the popular Vanishing Point/Cannon Spear build.

Changelog

Spoiler

March 16, 2026

  • Added new items (Memento Mori, 17.2-related cards and equipment, Tiara Crown, & Shield Ring
  • Overhauled the whole guide to focus Cannon Spear only.

October 2, 2025

  • Added Platinum Arbitrator and Arbitrator Shawl.

January 15, 2025

  • Adjusted alignment
  • Added a few items
  • Added Prestige dodge chance calculator

April 29, 2025

  • Removed outdated items like Bone Plate, etc.
  • Updated clips with better FPS.

June 23, 2025

Julyl 29, 2025

  • Added a better sample skill build section
  • Added the importance of Cavalry Mastery when using Peco Peco Ride.
  • Overhauled the equipment section

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Cannon Spear 

With the introduction of items that reduce the cooldown of Cannon Spear, Royal Guards can now achieve zero cooldown without needing to grind for an enchanted Fortridge (EDDA Biolab) with Trial Diadem.
Key items include the following:

Achieving high STR, skill & physical/ranged damage modifiers, and ATK is essential for dealing high damage.

Some additional info:

  • You will need high attack speed to spam Vanishing Point and Cannon Spear efficiently.
  • Thanks to the attack buff from Shield Spell 1, we can achieve a high equipment attack (eATK) without requiring significant investment in flat ATK equipment. This makes gearing up easier. With that in mind, look for equipment and cards that enhance your range modifier, as well as increase damage against specific classes, sizes and races.
  • This build struggles against monsters that uses NPC_AGIUP. Luckily, we have some equipment that can help us get more hit rate and perfect hit like Imperial Ear Wing.
  • Cannon Spear will usually stack a lot of STR stat to maximize its damage.
  • Using Inspiration skill will turn you into a demi-god, improving all of your stats for 90 seconds.

Stats

StatNote
STROur primary stat for damage. Every point of STR gives 1 status ATK and 0.50% weapon ATK.
Cannon Spear greatly benefits from this stat as well.
AGIMainly added for more attack speed. Attack speed is important for Vanishing Point, as it allows you to use the skill faster.
VITAn important stat for survivability. 1 point of VIT gives you 1% HP, increases your potion healing potency by 2%, and also gives you resistance to various status effects in the game.
INTINT is not really important for this build, but if you plan to use prestige for its magic dodge, I suggest adding some.
DEXAn important stat for reducing cast time, increasing the HIT stat and a slight amount of ATK, and also used in the damage formula for Overbrand’s swing.
LUKIf you have extra stat points, put it here.
Sample Stat Build
STR 120 
AGI 90-100
VIT 90-100 
INT 1-20
DEX 90-120
LUK 1-40

Skill Information

In this section, you will find the skills commonly used by Cannon Spear Royal Guards.

Important: When building for Vanishing Point and 0 cooldown Cannon Spear, it is absolutely necessary to get Cavalry Mastery Level 5 if you plan to use a mount (Peco Peco Ride). This is to avoid the massive attack speed penalty incurred while mounted.

Vanishing Point 

Attack long distance enemy that is within 7 cells. Increase Accuracy rate as skill level gets higher. Give additional damage depending on Bash level. Requires a spear to cast.

LevelBase Damage (ATK)HIT BonusSP Cost
150%320
2100%6
3150%9
4200%12
5250%15
6300%1825
7350%21
8400%24
9450%27
10500%30
Damage (ATK) = [{Base_Damage + (Bash_Lv × 30)} × (BaseLv ÷ 100)] %

Cannon Spear  

Attack all enemies in a straight line up to 11 cells (width 3 cells) from the caster. Increase Damage depending on caster’s STR. Must have spear equipped to cast.

LevelBase Damage (ATK)SP Cost
150%12
2100%16
3150%20
4200%24
5250%28
Damage (ATK) = [{Base_Damage + (STR × SkillLv)} × (BaseLv ÷ 100)] %

Earth Drive

Brandish your shield to causing all targets in an area to receive Earth elemental damage. Targets hit will have their defense and attack speed reduced by 25%. The weight of your shield can increase the damage dealt.

LevelBase Damage (ATK)Effect DurationArea of EffectBreak ChanceCooldownSP Cost
1(Shield Weight × 2)%3s3×31%7s52
2(Shield Weight × 3)%6s2%6s60
3(Shield Weight × 4)%9s5×53%5s68
4(Shield Weight × 5)%12s4%4s76
5(Shield Weight × 6)%15s7×75%3s84
Damage (ATK) = [Base_Damage × (BaseLv ÷ 100)]%

This skill is quite useful as it can remove ground-based skills like Pneuma, Magnetic Earth, and others. Level 3 Earth Drive should suffice for now.

Pinpoint Attack

Quickly move close to the target and hit its vital point. Has a chance to cause different status change or other effect depending on the skill level used. The caster’s Agility can increase the damage. Deals critical damage regardless of the user’s crit rate.

LevelBase Damage (ATK)Base Chance of EffectEffect Applied
1100%35%Bleeding
2200%40%Remove spirit spheres from target
3300%45%Break Shield
4400%50%Break Armor
5500%55%Break Weapon
Damage (ATK) = [{Base_Damage + (AGI × 5)} × (BaseLv ÷ 120)]%
Chance of Effect = [Base_Chance_of_Effect + {(AGI + BaseLv) ÷ 10}] %

Piety

Endows you or a party member and nearby party member’s armors with Holy element. Consumes 2 Holy Waters.

LevelDurationSP Cost
160s40
280s45
3100s50
4120s55
5140s60

Pretty useful if you don’t have access to Holy Armor scrolls.

Inspiration

Increases your accuracy, stats, attack and MaxHP. Costs 1% of your experience to cast. Consumes your HP and SP over time. 1% of your damage will be reflected back to you. The skill deactivates when your SP reaches 0.

LevelBase ATK IncreaseBase HIT IncreaseMax HP IncreaseHP DrainSP DrainDurationCooldown
14055% + 6003.0%4.0%30s9m
2801010% + 1,2002.5%3.5%45s8m
31201515% + 1,8002.0%3.0%60s7m
41602020% + 2,4001.5%2.5%75s6m
52002525% + 3,0001.0%2.0%90s5m
ATK Increase = Base_ATK_Increase + (JobLv × 3)
HIT Increase = Base_HIT_Increase + (JobLv ÷ 2)
All Stat Increase = (BaseLv ÷ 10) + (JobLv ÷ 5)

This skill is what makes Royal Guards feel like demigods in both PvP and PvE/PvM. The stat increases and immunity to specific status effects make this skill a must-have. When Inspiration is active, it allows the Royal Guard to use Hesperus Lit and Ray of Genesis without the Banding requirement. At max level (175), the EXP consumption will be 1m per cast instead of 1%.

One downside of using this buff is the damage recoil. To put it simply, you take 1% of the damage you deal. However, this can also be used to trigger enchantments like Bear’s Power.

Negative effects:

Spoiler
  1. Drains HP and SP throughout the duration of the skill.
  2. 1% of your damage done to a monster will be reflected back to you while the skill is active.
  3. Cancels buffs upon cast.
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Immunity to the following debuffs:

Spoiler

  1. Bleeding
  2. Blind
  3. Body Painting
  4. Burning
  5. Chaos
  6. Crystallization
  7. Curse
  8. Deep Sleep
  9. Fear
  10. Freezing
  11. Frozen
  12. Guillotine Cross’ Poisons
  13. Poison
  14. Saturday Night Fever
  15. Shadow Chaser’s Masquerades
  16. Silence
  17. Sleep
  18. Stone
  19. Stun

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Prestige

Chance to completely evade damage from magic attacks while increasing physical defense. The magic evasion rate depends on your stats. Your defending Aura level influences the physical defense rate.

LevelBase DEF IncreaseBase Dodge ChanceDurationSP Cost
1151%30s75
2302%45s80
3453%60s85
4604%75s90
5755%90s95
DEF Increase = {Base_DEF_Increase + (Defending_Aura_Lv × 10)} × (BaseLv ÷ 100)
Dodge Chance = [Base_Dodge_Chance + {(INT + LUK) × (SkillLv ÷ 20) × (BaseLv ÷ 200)}] %

This skill provides additional survivability through its defense increase and magic evasion.

I’ve added a Prestige dodge chance calculator at the bottom of this page.

 Understanding Shield Spells 

Royal Guards have access to a skill called Shield Spell. This skill provides buffs or utilities to the Royal Guard based on the equipped shield.

The Shield Spell is divided into three groups: Shield’s defense, Shield’s magic defense, and Shield’s refine level. Each group is further divided into three random effects.

Shield Spell Level 1 (Shield’s defense)

  • Spell 1 – This will inflict damage to all enemies around the user. The AoE depends on the shield’s defense.
    3×3 for shields with 40 below defense.
    5×5 for shields with 80~41 defense
    7×7 for shields with 81 or above defense.
    The damage is neutral and will push enemies hit 2 cells away from the caster.
  • Spell 2 – This will allow the Royal guard to reflect melee damage.
  • Spell 3 – This one is what we’re looking for. Spell 3 will temporarily increase our equipment attack based on the shield’s base defense. For example, an Anemos Shield will provide 150 equipment attack and the buff will last for 7m 29s.

Shield Spell Level 2 (Shield’s magic defense)

  • Spell 1– Similar to shield spell level 1’s spell 1, this will also inflict damage to enemies around the user, but this time, the damage will be holy property.
    3×3 for shields with 3 below MDEF.
    5×5 for shields with 4 to 5 MDEF.
    7×7 for shields with 6 or above MDEF.
  • Spell 2 – This casts Lex Divina around the user. Duration of the status depends on the shield’s MDEF.
    3×3 for shields with 3 below MDEF.
    5×5 for shields with 4 to 5 MDEF.
    7×7 for shields with 6 or above MDEF.
  • Spell 3 – Casts Magnificat to the user.

Shield Spell Level 3 (Shield’s refine level)

  • Spell 1 – When the buff is up, any damage you inflict will cause armors to break at 100%. Very good spell if you’re into PVP/WoE. Buff’s duration depends on the shield’s refine level.
    Duration = shieldRefineLevel × 30
  • Spell 2 – A spell that increases physical defense and status resistance.
    Defense Increase = ( baseLevel / 100 ) + ( shieldRefineLevel * 10 )
    Status Resistance = [( totalLUK / 10) + ( shieldRefineLevel * 10 )]%
    Duration = shieldRefineLevel × 30
  • Spell 3 – Heals the user.
    Heal = [(baseLevel / 10) + (shieldRefineLevel + 1)] %

Most of the time, Royal Guards without Inspiration skill will still get Shield Spell at level 1, mainly due to the equipment attack buff.

Sample Skill Build

For the Swordsman skill tree, these are the most common skills you’ll need to get. There’s really no point in taking the Sword Masteries, as we won’t be using a sword for this build.

In the Crusader/Paladin skill tree, you have some flexibility in what to take. However, Cavalier Mastery Level 5 is mandatory if you plan to use mounts, as it removes the significant attack speed penalty while mounted.

Personally, I don’t really recommend maxing Guard since it interrupts attacks when it triggers. Spear Quicken can also be left at Level 6 if you don’t plan to use Overbrand. After the skill rework, each level mainly increases critical rate and flee, so you can save points depending on your priorities.

During the leveling phase as a Paladin, you can pick up Rapid Smiting if you’re having trouble killing monsters with Holy Cross. Just keep in mind that you’ll need a way to reset your skills later on, especially if you change your mind mid-leveling or after advancing to Royal Guard.

Lastly, Devotion isn’t required for this build unless you intend to support party members.
However, if you choose to use Shield Rings, picking up Lv. 5 Devotion is mandatory to fully utilize the ring’s effect, granting you +5 STR/INT/DEX, as well as 100 flat ATK.

The Royal Guard skill tree is a bit more straightforward. The main priorities are getting at least Shield Spell Level 1, and maxing Vanishing Point and Cannon Spear. The rest of the skills are optional and can be picked based on your specific needs.

During the leveling phase, Pinpoint Attack is useful against monsters with high Flee or those that have used Power Up or Increase Agility. It always lands as a critical hit regardless of your Crit rate and benefits from critical damage boosts.

Prestige is another option, as it can stack with Inspiration. You can activate Inspiration first to gain bonus stats, which can increase your chance to dodge using Prestige. As explained in the Prestige skill section, you can use the calculator linked here: Prestige Dodge Chance Calculator.

Inspiration is also a viable skill, though it may be difficult to use early on since it consumes experience and inflicts self-damage when attacking. This makes it more suitable for endgame content like PvP/WoE, Memorial Dungeons/Instances, or field and dungeon boss hunting.

If you want to plan ahead, you can use Divine Pride’s Skill Simulator to map out your desired skill path.

Cannon Spear Equipment 

Below is a list of equipment options for each slot that you can choose from to customize your Royal Guard’s setup. This list includes both farmable and gacha-exclusive equipment options

Headgears

Spoiler

ItemWhyAcquisition
Decorative Hat of the Brave [1]One of the best upper headgear for pure Vanishing Point, this item not only boosts ASPD and ranged damage, but also grants the user perfect hit, making it effective against monsters with abilities like Agility Up or Hallucination Walk.Gacha
Old Crown of Protection [1]Obtained from the Tomb of Honor. Use this if you’re aiming for big Cannon Spear numbers. It can be enchanted with Mettle for more ATK%, or Adamantine for HP%.
Generally, the Classic Feather Hat and Decorative Hat of the Brave are still better options for pure Vanishing Point.
Can be crafted in Tomb of Honor
 Biolab Libra Diadem [1]Gains ATK and MATK every 2 refines, with additional bonuses at +7, +9, and +11 including ASPD, ATK%, holy magic damage, all-size damage, and fixed cast reduction.

Set with Biolab Libra Diadem and Fortridge reduces Cannon Spear cooldown and boosts its damage based on Fortridge refine.

Gacha
 Circlet of Time(Royal Guard) [1]A headgear crafted using the materials obtained from Old Glast Heim: Challenge Mode.
Gives ATK every 2 refines, ASPD every 3 refines, and boosts Vanishing Point, Cannon Spear, and long-range damage at higher refine intervals, with an extra ATK bonus at +11.
Old Glast Heim: Challenge Mode
General Helmet [1]This item tends to be quite pricey, largely due to its popularity among dagger enthusiasts. However, when paired with a non-slotted or slotted Gungnir, it significantly enhances the damage of your Vanishing Point skill.Gacha
Classical Feather Hat [1]Another excellent option for this build, offering flat ATK per 2 refine levels, ATK%, range bonus, and increased attack speed.Gacha
Pure White Marching Hat [1]This item proves particularly valuable when facing formidable ghost monsters such as Fenrir, as it grants the user the ability to endow the ghost property, enhancing combat effectiveness.Gacha
 Ranger Tiara Crown [1]An item that replaces Catherina von Blood after reaching Lv. 120. Provides huge amount of stats, HP and SP leech, reduces Cannon Spear Cooldown by -0.5 seconds, and increases Cannon Spear’s damage by 5% per 2 refine level of the Thanatos Long Spear.Gacha
Cursed Book [1]Another hat akin to the Rideword hat.Nightmare Clock Tower dropped by Nightmare Ridewords
Rideword Hat [1]A suitable headgear option for novice players, offering a fair chance to drain HP/SP upon dealing damage.Gacha
Vanargandr Helm [1]Comparable to the Rideword Hat, at +9 enhancement level, you’ll gain an extra 1% chance of draining HP/SP.Gacha

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Mid Headgears

Spoiler

ItemWhyAcquisition
Karasu Crow MaskCurrently the best in slot for middle headgear. Grants +40 ATK, -10% skill delay, 5% chance to absorb 5% of physical damage as HP, and 3% chance to recover 3% of physical damage as SP; if pure STR is 120 or above, grants an additional +60 ATK, +15% physical damage to all property enemies, and +15% ranged physical damage.Gacha, Expensive
Imperial Ear WingProvides a whopping total of 220 flat ATK, 100% Perfect Hit, Immunity to Blind and Silence statuses, 6% After-cast delay reduction, 20% Increased attack speed and +3 flat attack speed if the user have 120 AGI.Gacha, Expensive

You need an Imperial Mod Cube and 10 Imperial Feathers to craft this.

Imperial FeatherThe optimal middle headgear choice for this build.Gacha
Sigrun WingA great middle headgear option for an additional +1 ASPD boost.Gacha

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Low Headgear

Spoiler

ItemWhyAcquisition
 Arbitrator ShawlPossibly the best in slot if worn with Platinum Arbitrator [1].
Grants ATK +10% and -5% skill delay, with additional ATK, Perfect HIT, HP/SP, and Cannon Spear or Vanishing Point damage boosts scaling with refine level and when equipped with Platinum Arbitrator.
Gacha
Royal Guard NecklaceA lower headgear that comboes with Imperial Feather. Provides a whopping 180 ATK and 15% ASPD if all requirements are met.Gacha, Expensive
Lord of RoyalsA lower headgear that increases your Physical and Magical Damage to enemies % depending on your pure STR and INT.Gacha
Mobile Pursuit SystemA good lower headgear if you’re planning to utilize Illusion Armor pieces from Episode 17.1.Increases item drop rate by 5%, and when paired with Illusion Engine Wing Type A or B, grants 5% neutral resistance; at +7 refine, it gives +100 ATK/MATK and +10% max HP/SP, and at +9, it adds +7% MATK, +7% physical damage to all class enemies, and +25% resistance to Fire, Water, Wind, and Earth; when equipped with Modification Orb (Speed), it provides +50 HIT, -20% skill delay, and +25 perfect hit.Gacha
Young Leaf of World Tree(Str)Must be worn along with Temporal STR Manteau and Overwhelm STR Armor to fully utilize its effect. It provides 110 flat ATK, 7% ACD reduction, and 10% melee physical damage if all refinement requirements are met.Gacha
Mob ScarfMake sure you reach the stat quota and wear the sunglasses or geek glasses for its effect to work.Gacha
Miracle Blue RoseIt has a chance to cast level 1 Aspersio without requiring holy water, making it perfect for solo players who prefer not to spend KP on Aspersio scrolls.Gacha
Poring BalloonsIf you’re into PVM, more drop rate boost is needed to get that luxurious drop!Gacha
Panda BalloonProvides All stats +1 and +1 ASPD. Gacha
Feather in MouthA relatively cheap option for more range bonus.Gacha

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Armor

Spoiler

ItemWhyAcquisition
Overwhelm Str Armor [1]A gacha item that provides ATK boost, DEF pierce, physical damage increase against demon and brute/beast monsters. At +11, it enhances your physical damage against wind and earth property monsters. Can also be enchanted (info here).Pairs with Temporal STR Boots.Gacha
Murasaki Ito OdoshiThis item provides a ton of flat ATK and range bonus, making it a worthy choice for the build.Gacha
Evil Dragon Armor [1]A great HP/SP leeching item for the armor slot.Gacha
 Automatic Armor Type A [1]An upgraded version of the Illusion Armor Type A obtained from Episode 17.2. Can be enchanted with Vanishing Cannon skill modules. One of the best F2P-friendly armors if you can’t afford a Platinum Arbitrator.
Illusion Armor Type A [1]An item from Episode 17.1. Pretty easy to farm as long as you do the content’s daily quests. Can be enhanced by socketing Power Modules, etc.Farmable thru Episode 17.1: Illusion – THE ROGGH LIBRARY
Invective Robe [1]An item from Episode 16.1, you can exchange your Honor Tokens obtained from the Banquet of Heroes for this armor. Can be enchanted with STR or DEX runes. For more information, visit the page for Episode 16.Farmable thru Episode 16.1: Banquet of Heroes – THE ROGGH LIBRARY
 Platinum Arbitrator [1]Currently the best armor for Vanishing Point and Cannon Spear. Requires Pinpoint Attack level 5 to fully maximize its huge damage increase.Gacha

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Garment

Spoiler

ItemWhyAcquisition
Fallen Protect Manteau [1]Currently the best-in-slot garment, it grants +20 ATK per 2 refine levels, +5% size damage per 4 refine levels, +7% ATK and +10% ASPD at +7, +15% ranged damage at +9, and per 2 Base Levels at +11, +1% Cannon Spear damage and +2% Vanishing Point damage per 2 base levels, with HP/SP absorption and -0.5s Cannon Spear cooldown when paired with a +11 Old Crown of Protection.Gacha
Temporal Str Manteau [1]If you’re no longer struggling to hit 193 ASPD, get this manteau with range damage, ATK%, or increase attack speed option. Enchanting details here.Pairs with Temporal STR Boots.Gacha
Fallen Angel Wing [1]The maximum Expert Archer enchants on a Fallen Angel Wing will result in the highest damage output for skills like Vanishing Point and Cannon Spear.Gacha
Bravery Bag [1]A garment that provides significant stat bonuses when the stat requirements are fulfilled. This item is often preferred over the Fallen Angel Wing because of its superior stats, despite the Fallen Angel Wing offering more damage.Gacha
Illusion Engine Wing Type A [1] or Illusion Engine Wing Type B [1]A decent and farmable garment from Episode 17.1. The set bonus depends on the equipped armor and engine. Ideally, you’d want to use Above All and ASPD modules for this.Farmable thru Episode 17.1: Illusion – THE ROGGH LIBRARY

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Footgear

Spoiler

ItemWhyAcquisition
 Unknown Swordman Boots [1]If worn with Egnigem Cenia Card and Boss Egnigem Cenia Card, Unknown Swordsman Boots become the best-in-slot footgear, providing a high amount of STR, which Cannon Spear needs.Gacha
Stylish Silent Shoes [1]A pair of shoes from one of the KP events. Grants +10% physical and magical damage against all property enemies, restores 150 HP and 15 SP per monster kill, and at refine levels +10 and +11, grants an additional +10% damage per level and enables Lv.1 [Greed] at +10.KP event
Possibe gacha item in the future
Nameless Swordsman’s Boots [1]An amazing footgear that can give you 15% physical damage to boss monsters. For every 2 refine level of the shoes, you receive: ATK +15, ASPD 2%, MaxHP & MaxSP 2%.
If worn with Boss Egnigem/Sealed B Egnigem Card (Ygnizem), For every 3 refine level of the boots, STR + 20, FLEE + 15.Currently the best in slot for stable Cannon Spear damage.
Gacha
Temporal STR Boots [0] or [1]The ideal enchants would be Expert Archer for normal enchant and either Bear’s Power (Cannon Spear boost) or Lucky Day for special enchant.

Tip: Bear’s Power will activate frequently if you’re under the Inspiration buff, as the recoil damage is classified as a physical attack.

Farmable from Old Glast Heim Normal and Hard Modes
Illusion Leg Type A [1]Another alternative for Temporal STR boots. Can be enchanted with Modification Orb(Overpower) for additional bonusesFarmable thru Episode 17.1: Illusion – THE ROGGH LIBRARY

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Weapons

Spoiler

ItemWhyAcquisition
Awakened Aquatic Spear [2]An upgraded version of Aquatic Spear that provides slightly stronger effects.Crafting via Mod Cube
Aquatic Spear [2]While the Imperial Set threatens its position as the best spear for the build, the Aquatic Spear can still shine when used in combination with a Brooch of Hero and Hero Plate. Can also be enchanted. Details here.Gacha & KP events
 Fortridge [2]A weapon randomly dropped from EDDA: Biolab.
ATK +5%, reduces post-skill delay by 1% per refine, and gives +20% Cannon Spear damage at +9 and +20% Overbrand damage at +11.

When paired with Randel’s Memory:
Overbrand damage +7% and Cannon Spear damage +5% for every 3 Fortridge refines.

Set bonus with  Biolab Libra Diadem [1]
reduces Cannon Spear cooldown and boosts its damage based on Fortridge refine.

EDDA: Biolab
Boost Lance-OS [2]A decent alternative to Aquatic Spear. Provides a total of 35% Vanishing Point damage at +11, along with attack speed % boost. Can be enchanted.Farmable and enchantable thru Episode 17.1: Illusion – THE ROGGH LIBRARY
Gungnir/Gungnir [2]Due to its perfect hit rate bonus, Gungnir becomes a favorable option for spamming VP against monsters with AGI UP. When combined with the General Helmet, Gungnir enhances your Vanishing Point damage by 7% for every 2 refinements.Dropped by Mistress
Obtained from High Weapon Box
Imperial Spear [1]This weapon offers bonus damage to Vanishing Point and Cannon Spear. To maximize their damage output, players should also wear the Imperial Feather and Imperial Ring.Dropped by Unihorn Scrabas in Scaraba Dungeon.
Obtained from High Weapon Box

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Shields

Spoiler

ItemWhyAcquisition
Guardian’s Shield [1]The best-in-slot shield for spamming Cannon Spear, as it reduces its cooldown by 1 second.Gacha
Purified Knight’s Shield [1]PKS or Purified Knight’s Shield is an upgraded version of Cursed Knight’s Shield. You can get this from enchanting CKS at a really low chance. PKS is also enchantable and comes with a better enchantment table compared to CKS and BKS (Bloody Knight’s Shield).Gacha
Cursed Knight’s Shield [1]This shield provides a plethora of stats that is usable. Can also be enchanted and has a chance to become a Purified Knight’s Shield, or worse, Bloody Knight’s Shield.Gacha
Feather Shield [1]A shield that provides after-cast delay reduction but comes with +50 ATK/MATK when upgraded to +8. ACD reduction isn’t really important for VP/CS build.Gacha
Shield of Phoenix [1]A shield with 170 base defense, meaning it will give you 170 equipment attack with Shield Spell 1 attack buff.Gacha
Imperial Guard [1]Part of the imperial feather set that will boost VP and CS damage by 20%Dropped by Rake Horn Scaraba Egg
Mad Bunny Shield [1]A decent shield that boosts flat ATK and ATK%.Gacha
Rosa Shield [1]This is a decent starting shield. The Shield Spell Level 1 ATK effect proc will also grant 130 equipment attack if used in conjunction with this shield.Dropped by Alice, Alicel, and Dark Pinguicula.
Cross Shield [1]Another decent shield that provides 130 base defense.Dropped by Incarnation of Morroc 

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Accessories

Spoiler

ItemWhyAcquisition
Bakonawa Agimat TattooAn item that provides 7% ATK to all classes and 10% ASPD. Quite cheap in the current market. Can also be crafted.Crafted from Pintados Festival in Malaya
Paradise Lost [1]This is pretty much an upgrade of Bakonawa Agimat Tattoo with a slot.Gacha
Verus Core [1]You may need this accessory for MVPs/monsters with AGI Up skill, perfect hit is a must against them.Gacha
Brooch of Hero [1]Must be paired with Hero Plate to utilize its full potential.Gacha
Imperial Ring [1]A piece of the Imperial Set. You only need to equip the Imperial Spear to utilize this ring.Gacha
Physical Enhancer Ring [1]This item already provides 5% ATK and still can be enchanted with more ATK% or ASPD%.Exchanged in Geffen Magic Tournament
Sarah’s Left Earring & Sarah’s Right EarringThese accessories can be farmed in the Sarah vs Fenrir instance by just killing the gigantes. Must be enchanted with Expert Archer to see its potential.Exchanged in Sarah and Fenrir Instance
 Illusion Booster R [1]
 Illusion Booster L [1]
A farmable accessory from Episode 17.1 that can be enchanted with Expert Archer, Attack Speed and STR modules.Farmable and enchantable thru Episode 17.1: Illusion
 Automatic Booster R [1]
 Automatic Booster L [1]
A farmable accessory from Episode 17.2 that can be enchanted with more powerful modules such as All-Force, which grants +5% Melee Physical Damage, +5% Long-ranged Physical Damage, and +5% All Elemental Magic Damage.

It can also be enchanted with the improved Expert Archer and Attack Speed modules.

Farmable and enchantable thru Episode 17.2: Legacy of the Wise One
 Shield Ring [1]One of the best accessory that you can use; provides STR +5, INT +5, DEX +5
Physical damage to all class enemies +5%.
And if Devotion is learned to Lv. 5, you also gain an additional STR +5, INT +5, DEX +5, ATK +100.

Thanks to zetsumeeii of ROGGH Discord for this idea.

Gacha
 Memento Mori [1]A relatively cheap accessory that gives +10 all stat, 10% physical damage to all class, as well as 10% after-cast delay reduction.Gacha
MegingjardA god item that provides 40 STR, additional 1 STR per 5 base level and increased physical damage to bosses if the user’s base STR is 120God Item QuestGolden Emperium Reward

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Ideal Cards to Use

Here are some cards you will normally see in this build.

Resistance against elemental, racial, and size attributes is also crucial. Therefore, if you find yourself facing a deadly MVP monster and possess cards and gear that can enhance your survivability, make sure to utilize them.

Useful Shadow Gear Sets

Shadow gears play a major role in enhancing your Royal Guard’s stats, so getting them is a must.

Below are examples of shadow gears that you can use:

High-end Shadow Gears

Royal Guard Shadow

Swordman Shadow PendantIncrease damage of Magnum Break by 20%.
For every refine level, increase damage of Magnum Break by 5%.
Swordman Shadow EarringDecrease SP consumption of Bash by 20%.
For every refine level, decrease SP consumption of Bash by 3%.
Equip with Swordman shadow (Earring and Pendant), ATK +1%, Max HP +1%.
If the total refine level of the set is +10, ATK +2%, Max HP +2%.
Crusader Shadow ArmorIncrease the damage of Grand Cross by 20%.
For every refine level, increase damage of Grand Cross by 5%.

Equip with Crusader Shadow Shoes,
Increase damage of Holy Cross by 20%
Decrease SP cost of Grand Cross by 20%
Crusader Shadow ShoesDecrease the SP cost of Holy Cross by 20%.
For every refine level, decrease SP cost of Holy Cross by 3%
Royal Guard Shadow Weapon[Cannon Spear] damage +20%.
For every refine level, [Cannon Spear] damage +5% additionally.
Royal Guard Shadow Shield[Earth Drive] damage +20%.
For every refine level, [Earth Drive] damage +5% additionally.

Equip with Royal Guard Shadow Weapon,
[Cannon Spear] SP consumption -20%, able to cast Lv3 [Synthesized Shield].

Equip with 2 types of Swordman ShadowCrusader ShadowRoyal Guard Shadow,
All Stats +10, Max HP +5%, Max SP +5%.
DEF and MDEF Pierce on Normal class enemies +50%.


As of May 1, 2024, Shadow Gear Enchanting has been implemented to the server. This feature allows you to randomly get a stat based on the enchanting table. Ideal enchantments are ASPD and range damage.
Shadow Gear Enchanting – THE ROGGH LIBRARY

Acquiring the penetration set will assist you in defeating monsters with high defense more easily. For instance, the Root of Corruption in OGH possesses a defense of 333. As a rule of thumb, if a monster has 200 defense, use penetration.

For example, the Royal Guard below opted for Maximum Shadows and relies solely on the defense-piercing effect from the Royal Guard Shadow Weapon and Vanishing Cannon Shield.



Consumables

These are the consumables that will enhance your Royal Guard. If you’re facing difficulties in reaching 193 ASPD, there are consumables available that provide a flat ASPD bonus to assist you.

  • Almighty
  • Infinity Drink
  • Power Booster
  • Red Booster
  • Booster Wine
  • Ultimate Cook (Does not stack with Almighty)
  • Small/Medium Life Potion
  • Elemental Proof Potions (Resist Fire/Water/Earth/Wind)
  • Berserk Potion
  • Enrich Celermine Juice
  • Summer Perfume (ASPD)
  • Elemental Converters
  • AGI/Blessing scroll

Costume Stones

Costume stones also play a crucial role in enhancing your Royal Guard. Need that extra ASPD to hit 193? opt for an ASPD stone. The other options are geared towards increasing your damage or utility.

  • ASPD Stone (Garment or Upper)
  • Range Stone
  • ATK% Stone
  • Size Stone (Medium/Small/Large)
  • HP/SP Absorb Stone

Royal Guard Stone Set

Royal Guard Stone (Garment)
[Vanishing Point] damage +15%.
Equip with Paladin Stone (Upper), Has 2% chance to absorb 1% of physical damage dealt to enemy as SP.
Equip with Paladin Stone (Middle), [Cannon Spear] cooldown -0.5 seconds.
Equip with Paladin Stone (Lower), [Vanishing Point] damage +15% additionally.
Paladin Stone (Upper)
For every 2 level of [Faith], Max HP +1%.
Paladin Stone (Middle)
For every 2 level of [Spear Mastery], ranged physical damage +1%.
Paladin Stone (Lower)
[Holy Cross] damage +20%.


If you require additional attack speed and don’t need the SP leeching effect of the garment and upper stone combo, you can opt for the ASPD Upper Stone instead of the Paladin Stone (Upper).

Prestige Dodge Chance Calculator

This is the calculator for Prestige’s dodge chance. Do note that each level of Prestige increases the base dodge chance by 1%.

Author’s Note:

I want to express my sincere thanks to iRO Wiki, Divine-Pride, and their contributors for generously sharing in-depth information about the game. However, I must clarify that I do not claim ownership over the content provided by them. Their efforts have greatly assisted in gathering the necessary information for compiling this guide and ensuring its accuracy.

If you believe that I have overlooked important details in this guide or if you have additional suggestions, please feel free to comment below. <3

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Liyote

Liyote

Bro, The skill guide is really bad, you didnt include any points in Peco Peco Mastery which is 100% necessary, without it you land one auto attack every two hours, i leveled my royal guard with this guide and had to waste 6 skills points which is a shame xD, impossibly leveling without it.
damn..

rime

rime

Thank you for the heads-up! You’re right, I missed including information about the importance of getting Cavalry Mastery alongside Peco Peco Ride. I apologize if that caused trouble. I’ll be updating the guide to reflect this, so others don’t run into the same issue.

Also, just to clarify, comments go through a filter before they appear, which might be why your earlier message(s) didn’t show up right away.

I really appreciate you taking the time to point it out. Let me know if you catch anything else that needs fixing.