
Introduction
Farm Forgotten in Time is an instance or memorial dungeon introduced in the Episode 17.2: Legacy of the Wise One. In this instance, you are given a task to feed the pitayas, but you soon find out that pitayas are very cute and very hostile.
Work together with Silk as you travel from one habitat to another until you finish feeding Boss Meow.
Instance Infomation
- Level Requirement: 130
- Quest Requirement: Pitaya Farm Guide (Episode 17.2 Side Quest)
- Quest Cooldown Name: Daily Farm Experience – Pending
- Cooldown: Daily Reset at 4:00 AM
- Rewards: 20
Barmeal Ticket (First Clear), 4
Barmeal Ticket (Daily)
Walkthrough
1. Talk to Ruinan at (ba_maison 311/206) to create the instance, after some time talk to them once more and choose “Enter Dungeon”.

2. Once inside, interact with Wooden Box and then talk Silk.

3. Play with the pitayas that appear and collect pitaya tails. (they are looted automatically)
4. After the pitayas leave, talk to Silk again and after listening to their complaints they will teleport you onto the next habitat.
5. Keep repeating steps 2 to 4 until you fill half the quota.

6. Talk to Silk once more and they will tell you to deal with one of the two Big Meows, yellow marks will appear on the mini-map. (take the left side (1@lost 38/255) as its closer)


7. Once you arrive at the mark walk near Big Meow and play with it.

8. Make your way towards The Rose Garden (1@lost 161/315) where Boss Meow resides.
9. Pitayas will appear along the way.
- 1@lost 38/260
- 1@lost 38/291
- 1@lost 49/316
- 1@lost 87/316
- 1@lost 130/316
10. Once you get to The Rose Garden interact with the Wooden Box where Silk is hiding to call out Boss Meow.
Tip: Bring some Fire resist to protect yourself from Boss Meow’s spells. (most notably Fire Breath)

11. After playing with Boss Meow interact with the wooden box and tell Silk to come out.
12. Talk to Silk twice and give all the pitaya tails you’ve collected and you’ll receive 4
Barmeal Ticket and then leave the instance by choosing option “Go out”.

13. Report to Ruinan what happened, you’ll receive 20
Barmeal Ticket if it’s your first time clearing the instance.
Monster Information
Cards
| Name | Description |
|---|---|
| Equip with a One-handed or Two-handed Staff, Fire magical damage +10%. If refine level of weapon is +10 or above, Fire magical damage +10% additionally. If refine level of weapon is +14 or above, Fire magical damage +10% additionally. Class : Card Location : Weapon Weight : 1 | |
| Resistance against Neutral property attack +15%. For every refine level of garment, Holy property magical damage +3%. Equip with Boiling Water Marc Card, Resistance against Neutral property attack +5% additionally. Class : Card Location : Garment Weight : 1 | |
| Equip with a One-handed or Two-handed Staff, Water property magical damage +10%. If refine level of weapon is +10 or above, Water property magical damage +10% additionally. If refine level of weapon is +14 or above, Water property magical damage +10% additionally. Class : Card Location : Weapon Weight : 1 | |
| Resistance against Neutral property attack +15%. For every refine level of garment, Neutral property magical damage +3%. Equip with Boiling Water Marc Card, Resistance against Neutral property attack +5% additionally. Class : Card Location : Garment Weight : 1 | |
| LUK +2, INT +1. Max HP +10%. [Picky Peck] and [CN Meteor] damage +10%. Equip with Spell Addicted Plaga Card and Broken Gardener Beta Card, [Picky Peck] and [CN Meteor] damage +20% additionally. For every 2 refine levels of shoes, [CN Meteor] damage +5% additionally. For every 2 refine levels of weapon, [Picky Peck] damage +5% additionally. Class : Card Location : Accessory Weight : 1 | |
| Apple’s and Banana’s recovery rate +500%. Class : Card Location : Accessory Weight : 1 |
Weapons
| Name | Description |
|---|---|
| A Grenade Launcher wielded by the mercenaries who used to guard the mansion. It has been horribly distorted by the magic-jamming device that Illusion has installed. [Howling Mine] damage +10%. For every 3 refine levels, ATK +6, Increase ASPD (Delay after attack -3%). If refine level is +7 or above, [Howling Mine] damage +10% additionally, [Dragon Tail] damage +10%. If refine level is +9 or above, [Howling Mine] Cooldown -1 second, [Dragon Tail] Cooldown -1 second. If refine level is +11 or above, [Howling Mine] damage +25% additionally, [Dragon Tail] damage +25% additionally for 10 seconds after using [Crimson Marker]. Class : Grenade Launcher Attack : 330 Weight : 240 Weapon Level: 4 Required Level : 150 Jobs : Gunslinger Classes | |
| Once it was an ordinary dagger you could see everywhere, but now It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +170. [Flaming Petals] and [Freezing Spear] damage +10%. For every 3 refine levels, MATK +6. If refine level is +7 or above, [Flaming Petals] and [Freezing Spear] damage +10% additionally. If refine level is +9 or above, Variable Cast Time -10%. If refine level is +11 or above, [Flaming Petals] and [Freezing Spear] damage +10% additionally. Class : Dagger Attack : 160 Weight : 80 Weapon Level: 4 Required Level : 150 Jobs : Ninja Classes | |
| Once it was a tool used for various experiments, but now It has been horribly distorted by the magic-jamming device that Illusion has installed. [Fatal Menace] damage +10%. For every 3 refine levels, ATK +12. If refine level is +7 or above, [Fatal Menace] damage +10% additionally. If refine level is +9 or above, Delay after skill -10%. If refine level is +11 or above, [Fatal Menace] damage +15% additionally. Class : Dagger Attack : 180 Weight : 90 Weapon Level: 4 Required Level : 150 Jobs : Shadow Chaser Classes | |
| A Rifle wielded by the mercenaries who used to guard the mansion. It has been horribly distorted by the magic-jamming device that Illusion has installed. [God’s Hammer] damage +10%. For every 3 refine levels, ATK +6, Increase ASPD (Delay after attack -3%). If refine level is +7 or above, [God’s Hammer] damage +15% additionally. If refine level is +9 or above, [God’s Hammer] Cooldown -3 seconds. If refine level is +11 or above, [God’s Hammer] Cooldown -4 seconds additionally, [God’s Hammer] damage +25% for 10 seconds additionally after using [Crimson Marker]. Class : Rifle Attack : 260 Weight : 130 Weapon Level: 4 Required Level : 150 Jobs : Gunslinger Classes | |
| A Gatling Gun wielded by the mercenaries who used to guard the mansion. It has been horribly distorted by the magic-jamming device that Illusion has installed. [Fire Rain] damage +10%. For every 3 refine levels, ATK +6, Increase ASPD (Delay after attack -3%). If refine level is +7 or above, [Fire Rain] damage +15% additionally, [Round Trip] damage +10%. If refine level is +9 or above, [Fire Rain] Cooldown -2 seconds. If refine level is +11 or above, [Fire Rain] damage +25% additionally, [Round Trip] damage +15% for 10 seconds additionally after using [Fire Rain]. Class : Gatling Gun Attack : 230 Weight : 200 Weapon Level: 4 Required Level : 150 Jobs : Gunslinger Classes |
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