Introduction

Illusion of Underwater is one of the dungeons which fall under the Illusion Dungeon Series, specifically themed around the Undersea Tunnel Dungeon of Byalan Island. Stronger versions of the dungeon’s monsters may be located there, and eliminating them will have them drop materials needed to craft the new Illusion equipment for this series. Daily quests may also be done in order to obtain Illusion Stones for crafting said equipment, as well as gain some Base and Job EXP.

Dungeon Entry

Requirements

  • Level Requirement: 140
  • Item(s) Consumed: Abyssal Essence x10
  • Monster Hunting: Abysmal Sropho x10, Abysmal Deviace x10, Abysmal Marse x10

Rewards

  • Base EXP: 8883720 (4,441,860 per quest turn in)
  • Job EXP 6218600 (3,109,300 per quest turn in)
  • Item Reward: Illusion Stone x4
  • Quest Reward: Access to Illusion of Underwater Dungeon and Daily Quests

1. To initiate the entrance quest, find and speak to Gein in Izlude /navi izlude 132/49 . Continue talking to him until he asks you to visit the Oceanologist Jerimon in Prontera.

2. Make your way to the East Prontera Library /navi prontera 192/266 and talk to Jerimon /navi prt_in 157/66 . Continue talking to him and choose the “Okay I will be back” option in the end to progress.

3. Return to Gein in Izlude. Keep talking to him until he tells you to go back and visit Jerimon.

4. Return to Jerimon in the East Prontera Library. Keep talking to him, and he eventually tells you to meet up with him in Izlude.

5. Locate and speak to Jerimon in Izlude /navi izlude 131/54 who warps you to Illusion of Underwater Dungeon 1F.

6. Once inside, talk to Sirud /navi iz_d04_i 126/266 . He tasks you to hunt 10x each of Abysmal Sropho, Abysmal Deviace and Abysmal Marse in the map, in order to obtain more Abyssal Essence to help bring Jerimon back to the surface. He will then direct you to Jerimon’s location.

7. Head towards /navi iz_d04_i 125/226 and speak to Jerimon who appears. He talks about how he fell in the water while he was fishing three months ago, and got sucked into the dungeon by a whirlpool.

8. After hunting the said number of monsters, return to Jerimon who rewards you with 2x Illusion Stones and some EXP. He will then task you to collect 10x Abyssal Essence which are dropped by the monsters in the dungeon.

9. After collecting enough Abyssal Essence, return to Jerimon who rewards you with 2x Illusion Stones and some EXP after you choose to resurface back to Izlude. At this point, the Illusion of Underwater Dungeon and its daily quests are now accessible.

Daily Quests

DQ1: Abyssal Essence Collection

Requirements

  • Level Requirement: 140
  • Item(s) Consumed: Abyssal Essence x10

Rewards

  • Base EXP: 4,441,860
  • Job EXP: 3,109,300
  • Item Reward: Illusion Stone x1

1. Speak to Jerimon /navi iz_d04_i 127/228 to receive the daily quest.

2. Collect 10x Abyssal Energy (dropped by monsters in both 1F and 2F of the dungeon).

3. Return and speak to Jerimon to turn in the quest and receive your rewards.

DQ2: Defeat Abysmal Creatures I

Requirements

  • Level Requirement: 140
  • Monster Hunting: Abysmal Sropho x10, Abysmal Deviace x10, Abysmal Marse x10

Rewards

  • Base EXP: 4,441,860
  • Job EXP: 3,109,300
  • Item Reward: Illusion Stone x1

1. Speak to Jerimon /navi iz_d04_i 127/228 to receive the daily quest.

2. Defeat 10x each of Abyssal Sropho, Abyssal Deviace and Abyssal Marse (located in 1F of the dungeon).

3. Return and speak to Jerimon to turn in the quest and receive your rewards.

DQ3: Defeat Abysmal Creatures II

Requirements

  • Level Requirement: 180
  • Monster Hunting: Abysmal Swordfish x10, Abysmal Phen x10, Abysmal King Dramoh x10

Rewards

  • Base EXP: 20,107,500
  • Job EXP: 14,075,250
  • Item Reward: Illusion Stone x1

1. From Illusion of Underwater 1F, speak to the Gatekeeper /navi iz_d04_i 129/232 and choose the “Of Course” option to move down to 2F.

2. Once in Illusion of Underwater 2F, talk to Kenna /navi iz_d05_i 138/186 to choose the first option to receive the daily quest.

3. Defeat 10x of each Abysmal Swordfish, Abysmal Phen and Abysmal King Dramoh.

4. Return and speak to Kenna to turn in the quest and receive your rewards.

DQ4: Defeat Abysmal Creatures III

Requriements

  • Level Requirement: 180
  • Monster Hunting: Abysmal Sedora x15, Abysmal Strouf x15

Rewards

  • Base EXP: 20,107,500
  • Job EXP: 14,075,250
  • Item Reward: Illusion Stone x1

1. From Illusion of Underwater 1F, speak to the Gatekeeper /navi iz_d04_i 129/232 and choose the “Of Course” option to move down to 2F.

2. Once in Illusion of Underwater 2F, talk to Kenna /navi iz_d05_i 138/186 to choose the second option to receive the daily quest.

3. Defeat 15x of each Abysmal Sedora and Abysmal Strouf

4. Return and speak to Kenna to turn in the quest and receive your rewards.

Illusion Equipment List

Item DetailsRequired Materials

 Illusion Brionac [2]
+9 Brionac
120  Illusion Stone
150  Abysmal Fish Tail
 Illusion Zephyrus [2]+9  Zephyrus [3]
120  Illusion Stone
150  Abysmal Sea Shell
 Illusion Death Guidance [2]+9  Death Guidance [2]
120  Illusion Stone
150  Rotten Abysmal Fish
 Illusion Katar of Frozen Icicle [2]+9  Katar of Frozen Icicle [3]
120  Illusion Stone
150  Abysmal Crab
 Illusion Electric Eel [2]+9  Electric Eel [2]
120  Illusion Stone
150  Abysmal Starfish
 Illusion Electric Guitar [2]+9  Electric Guitar
120  Illusion Stone
150  Abysmal Starfish
 Illusion Chain Mail [1]+9  Chain Mail [1]
90  Illusion Stone
100  Abysmal Starfish
20  Abyssal Essence
 Illusion Saint Robe [1]+9  Saint’s Robe [1]
90  Illusion Stone
100  Abysmal Fish Tail
20  Abyssal Essence
 Illusion Saphien’s Armor of Ocean [1]+9  Saphien’s Armor of Ocean [1]
90  Illusion Stone
100  Abysmal Crab
20  Abyssal Essence
 Illusion Morrigane’s Helm [1]+9  Morrigane’s Helm
100  Illusion Stone
100  Abysmal Crab
50  Abyssal Essence
 Illusion Morrigane’s Manteau [1]+9  Morrigane’s Manteau
100  Illusion Stone
100  Rotten Abysmal Fish
50  Abyssal Essence
 Illusion Morrigane’s Belt [1] Morrigane’s Belt
100  Illusion Stone
100  Abysmal Fish Tail
15  Abysmal Kraken Tentacle
50  Abyssal Essence
 Illusion Morrigane’s Pendant [1] Morrigane’s Pendant
100  Illusion Stone
100  Abysmal Sea Shell
15  Abysmal Witch’s Crown
50  Abyssal Essence

Monster Information

First Floor Monsters
Abysmal Sropho
Lv 147 Fish, Medium, Water 3
HP 336823, ATK 2417-3480, MATK 464-669
DEF 224, MDEF 81
Required HIT 397, Required FLEE 427

Notable Drops: Abysmal Fish Tail, Electric Eel [2], Crystal Arrow Quiver
Abysmal Merman
Lv 148 Demi-Human, Medium, Water 3
HP 337534, ATK 2547-3668, MATK 502-743
DEF 268, MDEF 75
Required HIT 408, Required FLEE 428

Notable Drops: Abysmal Crab, Zephyrus, Yggdrasilberry
Abysmal Obeaune
Lv 149 Fish, Medium, Water 2
HP 340238, ATK 2400-3459, MATK 494-725
DEF 255, MDEF 90
Required HIT 399, Required FLEE 433

Notable Drops: Rotten Abysmal Fish, Saint’s Robe, Mermaid Heart
Abysmal Marse
Lv 149 Fish, Small, Water 2
HP 335141, ATK 2588-3729, MATK 530-781
DEF 288, MDEF 100Required HIT 409, Required FLEE 439

Notable Drops: Abysmal Starfish, Saphien’s Armor of Ocean, Mystic Frozen
Abysmal Deviace
Lv 150 Fish, Medium, Water 4
HP 348355, ATK 2472-3557, MATK 510-751
DEF 274, MDEF 91
Required HIT 408, Required FLEE 440

Notable Drops: Abysmal Sea Shell, Katar of Frozen Icicle, Mystic Frozen
Abysmal Sea Witch
Lv 205 Demon, Large, Dark 3
HP 78368745, ATK 9344-13751, MATK 1827-2938
DEF 452, MDEF 81Required HIT 599, Required FLEE 576

Notable Drops: Abysmal Witch’s Crown, Morrigane’s Pendant, Morrigane’s Belt
Second Floor Monsters
Abysmal Sedora
Lv 199 Fish, Medium, Wind 3
HP 2875143, ATK 5690-8319, MATK 903-1380
DEF 274, MDEF 100
Required HIT 546, Required FLEE 509

Notable Drops: Abysmal Sea Shell, Electric Guitar, Old Blue Box
Abysmal Swordfish
Lv 199 Fish, Large, Water 3
HP 2997411, ATK 5789-8460, MATK 895-1390
DEF 288, MDEF 71Required HIT 559, Required FLEE 529

Notable Drops: Abysmal Fish Tail, Morrigane’s Pendant, Rough Elunium
Abysmal Phen
Lv 199 Fish, Medium, Water 2
HP 2897158, ATK 5082-7419, MATK 883-1370
DEF 219, MDEF 90
Required HIT 556, Required FLEE 513

Notable Drops: Rotten Abysmal Fish, Morrigane’s Helm, Mystic Frozen
Abysmal Strouf
Lv 201 Fish, Large, Water 3
HP 2967419, ATK 5182-7561, MATK 893-1380
DEF 277, MDEF 80
Required HIT 561, Required FLEE 532

Notable Drops: Abysmal Starfish, Brionac, Rough Oridecon
Abysmal King Dramoh
Lv 205 Fish, Large, Water 3
HP 3115698, ATK 5263-7969, MATK 899-1408
DEF 330, MDEF 40
Required HIT 556, Required FLEE 517

Notable Drops: Abysmal Crab, Morrigane’s Belt, Death Guidance
Abysmal Kraken
Lv 204 Fish, Large, Water 4
HP 81289587, ATK 9228-13577, MATK 1803-2936
DEF 335, MDEF 271
Required HIT 594, Required FLEE 574

Notable Drops: Abysmal Kraken Tentacle, Morrigane’s Manteau, Mystic Frozen

MVP Summoning

Two MVPs spawn in Illusion of Underwater: the Abysmal Sea Witch for the first floor and the Abysmal Kraken for the second floor. In order to summon either one, players will need to defeat a total of 1800 monsters that spawn on their respective floors. Once enough monsters are defeated, an announcement will be broadcasted throughout the map, indicating that the MVP has finally appeared. After defeating the MVP of the map, players will need to wait for 180-190 minutes (roughly 3 hours) before being able to summon it with the mentioned mechanic.

Monster Cards

Abysmal Sropho Card
Wind-property magic damage +3%.
If refine level of weapon is +9 or higher, Wind-property magic damage +2% additionally.

If refine level of weapon is +11 or higher, Wind-property magic damage +5% additionally.

Class : Card
Location : Weapon
Weight : 1
Abysmal Merman Card
Every 15 Base STR, ATK +4.

Set Bonus:
Abysmal King Dramoh Card + Abysmal Merman Card,
Crit Damage +15%.

Class : Card
Location : Shoes
Weight : 1
Abysmal Obeaune Card
MATK +30.

Set Bonus:
Boiling Water Piranha Card + Abysmal Obeaune Card,
Water-property magic damage +15%.

Class : Card
Location : Accessory
Weight : 1
Abysmal Marse Card
Reduces damage from Earth-property monsters by 15%. Reduces damage from Insect-race monsters by 15%.

Class : Card
Location : Shield
Weight : 1
Abysmal Deviace Card
Physical damage to Water-property and Fish-race monsters +5%.

If refine level of weapon is +7 or higher, physical damage to Water-property monsters +5% additionally.

If refine level of weapon is +9 or higher, physical damage to Fish-race monsters +5% additionally.

Class : Card
Location : Weapon
Weight : 1
Abysmal Witch Card
Fire and Shadow-property magic damage +100%. Damage taken from all property attacks +30%.

Class : Card
Location : Garment
Weight : 1
Abysmal Sedora Card
Crit chance vs Fish-race monsters +30%.

Set Bonus:
Sedora Card + Abysmal Sedora Card,
Crit Damage +15%.

Class : Card
Location : Weapon
Weight : 1
Abysmal Swordfish Card
Reduces damage from Water-property attacks by 10%.
If refine level is +9 or higher, magic damage to Water-property monsters +10%.

Set Bonus:
Swordfish Card + Abysmal Swordfish Card
MATK +3%.

Class : Card
Location : Headgear
Weight : 1
Abysmal Phen Card
Reduces damage taken from Neutral-property attacks by 15%.

Every refine level, Wind-property magic damage +3%.

Set Bonus:
Abysmal Obeaune Card + Abysmal Phen Card
Reduces damage taken from Neutral-property attacks by an additional 5%.

Class : Card
Location : Garment
Weight : 1
Abysmal Strouf Card
Max HP +10%, Max SP +5%.
If refine level is +9 or higher, physical and magic damage to Water-property monsters +5%.

Set Bonus:
Abysmal Deviace Card + Abysmal Strouf Card
ATK +30.

Set Bonus:
Abysmal Sropho Card + Abysmal Strouf Card
MATK +30.

Class : Card
Location : Armor
Weight : 1
Abysmal King Dramoh Card
Max HP -5%.
Every 3 refine levels, ATK +1%.

Set Bonus:
King Dramoh Card + Abysmal King Dramoh Card
STR +4, Max HP +15%.

Class : Card
Location : Headgear
Weight : 1
Abysmal Kraken Card
Long-ranged physical damage +25%. Perfect HIT +5%.

Class : Card
Location : Weapon
Weight : 1

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