
Contents
Overview
The Illusion of Teddy Bear is the fifth Illusion Dungeon in ROGGH. It takes place in the Einbech Mines, where strange dolls have started to move on their own. You can earn new equipment here after completing quests and farming materials.
Main Quest: The Missing Steven
- Go to Einbroch Town and speak to the Coughing Man (einbroch 149/242).

2. The Coughing Man will ask you to find Steven in Einbech Dungeon. Inside, follow the yellow dot on your minimap and talk to the Teddy Bear (ein_dun01 198/79).

3. Now, speak to the Teddy Bear in front of the line (ein_dun01 189/85).

4. After the dialogue, you can now access the Illusion of Teddy Bear dungeon by speaking to the Mysterious Portal. Go inside.

5. Once inside, talk to Steven (ein_d02_i 170/193) to trigger a cutscene. He’ll then send you back to the Coughing Man with some money to help him.

6. Return to Einbroch and talk to the Coughing Man again to tell him what happened.
7. Return to the mine and talk to Steven. A short conversation between Steven and Sam will follow, until a strange noise is heard from somewhere north.
8. You’ll need to go to a specific part of the map (ein_d02_i 131/232), but make sure to clear the nearby monsters first. You’ll be stuck in a cutscene where you won’t be able to use skills, potions, or attack.
This starts the “Nasarian’s Plot” quest, where you’ll need to hunt 10 of each Colored Bear type:
9. After hunting the Teddy Bears, return to Steven to receive 5 Illusion Stones and some experience.
You’ll also unlock the three daily quests.
Daily Quest
Run Away!!!
- Speak to Steven (ein_d02_i 170/193), He will ask you to hunt monsters.
- 10 Hardworking Pitmen
- 10 Soul Shard
- 10 Sinister Dwelling Obsidian

2. Return to Steven and you will receive 1 Illusion stone and Experience.
Things That Should Not Exist
- Talk to Gloomy Teddy Bear (ein_d02_i 168/206) and will ask to hunt monsters.
- 10 Red Teddy Bear
- 10 Yellow Teddy Bear
- 10 Green Teddy Bear
- 10 Blue Teddy Bear
- 10 White Teddy Bear

2. Return to Gloomy Teddy Bear and you will receive 1 Illusion stone and Experience.
Let the Light Devour the Darkness
- Talk to Porcelain Doll Artisan (ein_d02_i 191/192) annd will be asked to hunt Shining Teddy Bear (MVP)

2. Return to Porcelain Doll Artisan and you will receive 1 Illusion stone and Experience.
Equipment Crafting
To craft Illusion of Teddy Gears, go to Bear for Illusion Stone (ein_d02_i 175/156)

| Item | Materials | Description |
| DEX +2, INT +2. Indestructible. MATK +240, Max HP +600. For every 2 refine level, MATK +1%. If refine level is +7 or above, magical damage to small and medium size enemies +15%. If refine level is +9 or above, physical and magical damage taken from small and medium size enemies -15%. If refine level is +11 or above, physical and magical damage taken from Water, Wind, Earth and Fire property enemies -15%. Equip with Illusion Survivor’s Manteau, MATK +50. If refine level of both Illusion Survivor’s Staff and Illusion Survivor’s Manteau are +7 or above, Water, Wind, Earth and Fire properties magical damage +10%. If total refine level is +18 or above, magical damage to Water, Wind, Earth and Fire property enemies +15%. If total refine level is +22 or above, delay after skill -15%. Class : Two Handed Staff Attack : 100 Weight : 120 Weapon Level : 4 Required Level : 120 Jobs : Mage Classes, Acolyte Classes, Soul Linker Classes | ||
| Splashes damage, DEX +1. For every 2 refine level, ranged physical damage +5%. If refine level is +7 or above, increase ASPD(delay after attack -15%). If refine level is +9 or above, ranged physical damage +5% additionally. If refine level is +11 or above, when dealing long ranged physical damage, has a chance to auto-cast Lv.6 [Spread Shot]. (If user has higher level, that level will be auto-cast instead.) Equip with Illusion Hot-Blooded Headband, ATK +10%. If both Illusion Gate Keeper-DD and Illusion Hot-Blooded Headband are +7 or above, ASPD +2. If total refine level is +18 or above, ranged physical damage +10%. If total refine level is +22 or above, [Spread Shot] damage +30%. Class : Shotgun Attack : 240 Weight : 130 Weapon Level : 4 Required Level : 120 Jobs : Rebellion Classes | ||
| CRI +90. For every 2 refine level, Critical damage +3%. If refine level is +7 or above, ATK +5%. If refine level is +9 or above, Physical damage to all size enemies +20%. If refine level is +11 or above, Physical damage to all property enemies +20%. Equip with Illusion Survivor’s Manteau, Increase ASPD(delay after attack -10%). If both Illusion Counter Dagger and Illusion Survivor’s Manteau are +7 or above, Critical damage +15%. If total refine level is +18 or above, Increase ASPD (delay after attack -15%) additionally. If total refine level is +22 or above, Enable to use Lv.4 [Double Attack]. Class : Dagger Attack : 170 Weight : 90 Weapon Level : 4 Required Level : 120 Jobs : Mage Classes, Soul Linker Classes | ||
| STR +2. For every 2 refine level, ATK +10. If refine level is +7 or above, physical damage to Water, Wind, Earth and Neutral property enemies +10%. If refine level is +9 or above, physical damage to small and large size enemies +15%. Class : Headgear Defense : 3 Location : Upper Weight : 10 Required Level : 120 Jobs : All Jobs except Novice | ||
| For every refine level, increase ASPD (decrease delay after attack by 1%). For every 3 refine level, CRI +5. Class : Shoes Defense : 16 Weight : 60 Required Level : 100 Jobs : Swordman Classes, Merchant Classes, Thief Classes, Archer Classes, Gunslinger Classes, Star Gladiator Classes |
Monster List
| Image | Name | Level | HP | Size | Element | Race |
![]() | Blue Teddy Bear | 157 | 530,657 | Small | Water 1 | Formless |
![]() | Red Teddy Bear | 160 | 578,072 | Small | Fire 1 | Formless |
![]() | Yellow Teddy Bear | 160 | 544,044 | Small | Wind 1 | Formless |
![]() | White Teddy Bear | 160 | 561,841 | Small | Neutral 1 | Formless |
![]() | Green Teddy Bear | 162 | 581,960 | Small | Poison 1 | Formless |
Soul Fragment | 158 | 540,324 | Small | Neutral 2 | Formless | |
![]() | Sinister Dwelling Obsidian | 161 | 568,593 | Small | Earth 2 | Formless |
![]() | Hardworking Pitman | 159 | 555,605 | Large | Earth 2 | Demon |
![]() | Shining Teddy Bear | 160 | 10,724,874 | Large | Holy 4 | Formless |
Note: To summon the MVP, players must kill 2,500 of each kind of Teddy Bear. This will spawn the Shining Teddy Bear on top of the last bear killed, and a map-wide announcement will be made when he appears.
Cards
| Card | Description |
![]() | Colorful Teddy Bear MATK +5. Magical damage on Large size enemies +15%. Location : Weapon Weight : 1 |
![]() | Soul Fragment MATK +5. Magical damage on Medium size enemies +15%. Location : Weapon Weight : 1 |
![]() | Hardworking Pitman HIT +10, ATK +5%. If refine level is +10 or above, HIT +5 additionally. Location : Armor Weight : 1 |
![]() | Sinister Obsidian For every 10 pure AGI, FLEE +3, increase ASPD(delay after attack -1%). If pure AGI is 120 or above, ASPD +1. Location : Garment Weight : 1 |
![]() | Shining Teddy Bear SP consumption of the skill +10%. For every refine level, holy property magical damage +3%. Location : Shoes Weight : 1 |
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