Autocast Magic Shadow Chaser

If you enjoy a plethora of fireworks-like visual effects (while dealing significant damage, of course), you might find the Autocast Magic Shadow Chaser appealing. Unlike the Crit Bow Shadow Chaser build, this one doesn’t rely on Thieves Guide Vol. 1, allowing you to be more creative with your accessory slot. However, the skill build should ideally include Shadow Spell skill at level 10 and Reproduce at level 10 to create a competent Autocast Shadow Chaser. The core items for this build are Lunar Rainbow, Elemental Sword, and Elemental Boots.

Core Items – Lunar Rainbow, Elemental Sword, and Elemental Boots

If you don’t have these core items, you can still play as an Autocast Shadow Chaser using the Reproduce and Plagiarize skills, though your DPS (damage per second) may be lower than that of those who possess these core items.

Stat Distribution

At lvl 174, this would be a sample build. 

STR – 1~30 (for weight limit/ if you can afford gym pass leave this at 1)

AGI – 90~120 (You need aspd for this build, adjust accordingly on how much aspd boosting consumables that you will be using. More aspd more chance of proc of autocast)

VIT – 50~80 (for tanking mobs, you can leave this to 50 if you want to put to other stats)

INT- 90~125 (Your damage MATK, so pump this)

DEX- 90~125 (Some items might require base stat of dex to increase MATK)

LUK- 1 (you won’t be needing luk for this build)

Skill build

Intimidate SkillsReproduce Skills
Meteor Storm, Storm Gust, Lord of VermilionDuple Strike

Equipment and Cards

Upper Headgear

Skull Cap
MATK + 2% If upgrade level is +5 or higher, Additional MATK + 3% If upgrade level is +7 or higher, Additional MATK + 3%
Lunar Rainbow (Core Item)
Adds a 4% chance of casting Level 4 Earth Spike or Level 4 Heaven’s Drive , Level 4 Lightning Bolt or Level 4 Thunderstorm, Level 4 Cold Bolt or Level 4 Frost Nova , Level 4 Fire Bolt or Level 4 Fire Ball on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10.
Inconspicuous Hat
At refine level +9, for every 5 pure int, MATK +2. MATK +5%
Isabella Red Ear
At refine lvl +11, +2 ASPD.
Lush Rose
MATK +20, for every refine level, MATK +5 additionally.
Restores 100 HP to the user when a monster is killed by a magical attack.
Drains 50 HP from the user every 5 seconds.
Celine’s Ribbon [1]
DEX +3, MATK +40, for every refine level, MATK +7.
Restore 200 HP upon defeating enemies with magic attack.
For every 5 seconds, drains 50 HP.
Smokie Transformation Leaf [1]
For every refine level, all property magical damage +1%.
Has a chance to transform into Smokie for 5 seconds when dealing melee physical damage.
(After Smokie Possession, when dealing a melee physical attack, the following effect is triggered :)]
5% chance to cast Lv2 [Cold Bolt], [Fire Bolt], [Lightning Bolt] and [Earth Spike].
If refine level is +7 or above, 4% chance to cast Lv5 [Frost Nova].
If refine level is +8 or above, 3% chance to cast Lv5 [Thunderstorm].
If refine level is +9 or above and base level is 100 or above, 2% chance to cast Lv5 [Hell Inferno].
If refine level is +10 or above and base level is 100 or above, 1% chance to cast Lv3 [Chain Lightning].

Middle Headgear

Floating Bead
MATK + 35. MATK versus boss monsters +2%. If the user’s base Dex is 90 or higher an additional MATK + 70 an additional MATK versus boss monsters +3%. If the user’s base Dex is 125 or higher an additional MATK + 140 an additional MATK versus boss monsters +5%
Sunglasses or Glasses
Combo with Mob scarf
Sigrun’s Wing
ASPD+1

Lower Headgear

Yawata Seal
For Every pure 50 INT+ DEX, delay after attack -2%, magic damage to all size +4%
Mob Scarf
MATK + 120 for every combined sum of 80 base Int and Dex.
Long Tongue
MATK+ 2%
Ninja Scroll
Increase MATK 1%.
Upper Headgear Cards
Lichtern Blue (MATK +10. Water Magic damage +5%. Additional Water Magic damage +5% when upgraded to +9 or above.)
Lichtern Red (MATK + 10. Increases the damage of Fire property magical attacks on targets by 5%. If upgrade level of the compounded item is +9 or higher, Increases the damage of Fire property magical attacks on targets by an additional 5%.)
Lichtern Yellow (MATK + 10. Increases the damage of Ghost property magical attacks on targets by 5%. If upgrade level of the compounded item is +9 or higher, Increases the damage of Ghost property magical attacks on targets by an additional 5%)
Weakened Fenrir (MATK + 25 flat)
Fulbuk/Firebug Card
(High chance of inflicting burn on the target when performing physical and magic attack.)

Armor

Overwhelm Int Armor [1]
MATK + 50. MATK + 2% per 3 refine rates. When equipped with Temporal Int Boots [1] or Modified Int Boots [1], MATK + 10%.
Selina Magic Robe
MATK +10, Magic damage to all race enemies +5%.
If refine level is +7 or above, MATK + 10, delay after skill -10%.
If refine level is +8 or above, MATK +10, magic damage to all race enemies +10% additionally.
If refine level is +9 or above, MATK +30, has 50% chance to cast Lv5 [Heal] upon receiving physical and magic damage.
Excelion Suit
Can be enchanted with ASPD Reactor, INT Reactor, MATK reactor.
Flattery Robe [1]
If the user’s base level is 140 or higher, MATK + 150.
Can be enchanted.

Enchants
Rune of Intellect Lv1,2,3
Lv3
If refine level is +7 or above, INT +7.
If refine level is +12 or above, INT +1, MATK +8% additionally.
If refine level is +13 or above, INT +1, MATK +2% additionally.
Armor Cards
Agav (MATK + 5%)
Byorgue ([Rogue, Stalker] ATK + 10%, MATK + 10%)

Weapon

Elemental Sword [3]
Matk +95, Adds a 5% chance of autocasting Level 3 Cold Bolt each time the wearer physically attacks Adds a 100% of casting Level 3 Fire Bolt on an enemy when using Cold Bolt.
Adds a 100% of casting Level 3 Lightning Bolt on an enemy when using Fire Bolt. Adds a 100% of casting Level 3 Earth Spike on an enemy when using Lightning Bolt
Magic Dagger [2]
MATK +150.
For each 2 refine levels, MATK +10.
For each 3 refine levels, increase attack speed (reduces delay after attack by 2%).
When refined to +9 or higher, increase all elemental magic damage by 10%.
When refined to +11 or higher, adds a random chance to auto spell Psychic Wave Lv3 when dealing melee physical attacks.
When equipped with Ancient Hero Boots, add random chance to increase INT+20, MATK+15% for 7 sec when wearer physical attacks.
Thanos Dagger [1]
MATK +130, INT +6, VIT +6, LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.

Can be enchanted with 2 random options.
Crimson Dagger [2]
ATK increased by (refinement level * refinement level) up to a maximum refinement level of 15.
MATK increased by ((refinement level * refinement level) / 2) up to a maximum refinement level of 15.
If base level is 70 or above, ATK +5 for every 10 base level.

Needs refines.
Main Gauche [4]
If you are wanting to use all cards for lunar rainbow, low MATK damage
Weapon Cards
Pitman Card (to cast Level 4 Earth Spike or Level 4 Heaven’s Drive by lunar rainbow)
Hill Wind Card (to cast Level 4 Lightning Bolt or Level 4 Thunderstorm by lunar rainbow)
Laurell Weinder Card (to cast Level 4 Cold Bolt or Level 4 Frost Nova by lunar rainbow)
Red Ferus Card (to cast Level 4 Fire Bolt or Level 4 Fire Ball by lunar rainbow)

Shield

Cursed Knight’s Shield [1]
Increases attack speed (reduces delay after attack by 10%).
ATK + 3%, MATK + 3%.
Reduces damage taken from all properties by 7%.
When receiving damage, it has a low chance to recover 25 SP per second for 5 seconds.
When dealing physical or magical damage, it has a low chance to recover 150 HP per second for 5 seconds.
If refine rate is 7 or higher, Atk + 10, MATK + 10.
If refine rate is 9 or higher, ASPD + 1.
Anemos / Fotia Shield
If upgrade level is +8 or higher,
If the users base Agi is 90 or higher, Aspd + 5%
If the users base Int is 90 or higher, MATK + 30.
Shield Cards
Hodremlin Card (Reduces physical damage received from small, medium and large size monsters by 15%. Has a chance of gaining Perfect Dodge +30 for 10 seconds when the wearer receives physical or magical damage.)

Garment

Temporal Int Manteau [1]
MATK + 10 and MATK + 1% per 2 refine rate.
Increases all property magical damage by 3% per 4 refine rate.
If the refine rate is 7 or higher, additional MATK + 7%.
When equipped with Temporal Int Boots [1] or Modified Int Boots [1], MATK + 50
Violet Halo [1]
MATK + 20, increases long ranged physical damage by 3%, increases critical damage by 3%.
Additional Matk + 20, increases long ranged physical damage by 3%, increases critical damage by 3% per 3 refine rate.
Bravery Bag [1]
If upgrade level is +9 or higher,
MATK + 50 if the user base Int is 90 or higher.
Aspd + 8%, Aspd + 1 if the user base Agi is 90 or higher.
Skin of Typhon [1]
If upgrade level is +8 or higher,
MATK + 15 for every combined sum of 20 base Agi and Vit.
Garment Cards
Antique Book Card (Every 10 point of base INT, MATK +5.)
Cenere Card (Every 10 point of base AGI, increases ASPD by 2%.)
Salamander Card (Inflict 40% more damage with Fire Pillar and Meteor Storm.)

Shoes

Temporal Int Boots [1] or [0]
MATK + 10 per 3 upgrade levels of the item.
If the users base Int is 120 or higher, additional MATK + 60
Elemental Boots [1]
Increases Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike damage by 15% and additional 2% per refine rate.
If refine rate is 7 or higher, MATK + 20.
If refine rate is 9 or higher, has a chance to gain Int + 70 and MATK + 10% for 5 seconds when dealing physical damage.
If refine rate is 11 or higher, increases water, wind, earth and fire property magical damage by 10%.
When equipped with Elemental Sword, ASPD + 2, MATK + 70.
If refine rate of Elemental Sword is 10 or higher, increases all property magical damage by 10%.
Shoes Cards
Dio Anemos Card (MATK + 3% Increases the damage of Earth property magical attacks on targets by 5%.
Increases the damage of Neutral property magical attacks on targets by 5%.)
Geffen Thief Card (MATK + 3% Increases the damage of Fire property magical attacks on targets by 5%. Increases the damage of Holy property magical attacks on targets by 5%.)
Ordre Card (MATK + 3% Increases the damage of Wind property magical attacks on targets by 5%. Increases the damage of Water property magical attacks on targets by 5%.)
Jew Card (Increases the damage of Cold Bolt, Fire Bolt, and Lightning Bolt by 10%.)
Nightmare Verit Card (MATK + 5% If upgrade level is +7 or higher, additional MATK + 3%. If upgrade level is +9 or higher, additional MATK + 2%.)

Accessory

Magical Ring [1]
Increases the damage of Water property magical attacks on targets by 5%.
Increases the damage of Earth property magical attacks on targets by 5%.
Increases the damage of Fire property magical attacks on targets by 5%.
Increases the damage of Wind property magical attacks on targets by 5%.
Increases the damage of Cold Bolt by 1% for every 5 base levels.
Increases the damage of Earth Spike by 1% for every 5 base levels.
Increases the damage of Fire Bolt by 1% for every 5 base levels.
Increases the damage of Lightning Bolt by 1% for every 5 base levels.
Gyges Ring [1]
Int + 3. MATK + 30
Metal Riff Ring [1]
MATK +50, For every 12 Base Level, Neutral property magic damage +1%. For Increasing Psychic Wave damage
Accessory Cards
Scaraba Card (MATK + 20)
Mavka Card (Increases Fire and Earth elemental magic damage by 20%.)
Headless Mule (Magical Damage of Water property and Holy property +20%)

Sample Equipment Builds

Core Items – Christmas Guardian Tree, Old Parasol, Evil Spirit Glove, Cd in mouth,Red Lantern

Headgear

Lush Rose

MATK +20, for every refine level, MATK +5 additionally.
Restores 100 HP to the user when a monster is killed by a magical attack.
Drains 50 HP from the user every 5 seconds.

Celine’s Ribbon

DEX +3, MATK +40, for every refine level, MATK +7.
Restore 200 HP upon defeating enemies with magic attack.
For every 5 seconds, drains 50 HP.

Cd in mouth

Increase all properties magic attack by 5%.
Has chance to cast Lv 10 Soul Strike upon inflicting normal melee physical damage.
Equip with Old Parasol, MATK +50 and has chance to cast Lv 3 Gravitational Field upon inflicting normal physical damage.

Weapon

Old Parasol

MATK + 80, for every refine level, MATK +10 additionally.
Able to cast Lv10 [Soul Strike].

Garment

Christmas Guardian Tree

For every 2 refine level, ATK +1%, MATK +1%.
If refine level is +9 or above ATK +30, MATK +30.
If refine level is +11 or above, has a chance to increase Holy, Neutral magic damage by 20% for 10 seconds upon inflicting physical damage.

Equip with Noble Cross and Hurt Mind,
MATK +30, [Duple Light] damage +40%,
If refine level of Noble Cross is +10 or above, [Duple Light] damage +20% additionally.

Equip with Noble Cross and Kind Heart,
ATK +30, [Knuckle Arrow] damage +40%,
If refine level of Noble Cross is +10 or above, [Knuckle Arrow] damage +20% additionally.

Equip with Old Parasol and Evil Spirit Glove,
MATK +80, has a chance to cast Auto Spell:Lv10 [Soul Strike] upon inflicting melee physical damage,
If refine level of Old Parasol is +10 or above, has a chance to cast Auto Spell:Lv5 [Napalm Vulcan] upon inflicting normal melee physical damage.

Equip with Red Lantern and Evil Spirit Glove,
Increase ASPD(delay after attck-10%), HIT +10, MATK +10%.
If refine level of Christmas Guardian Tree is +10 or above, has a chance to cast Auto Spell:Lv3 [Psychic Wave] upon inflicting normal melee physical damage.

Equip with Hurt Mind and Kind Heart,
Increase ASPD(delay after attack -10%), ranged physical damage +10%, ATK +10%.
If refine level of Christmas Guardian Tree is +10 or above, HIT +15, critical damage +15%.

Accessories

Evil Spirit Glove

Max SP +200, Max HP +500.
Able to cast Lv1 [Fiber Lock].
When attacked, chance to activate Kimi’s mind confusion.

Clips and Videos, Tips and Tricks

Consumables

Almighty -For 30 minutes, All Stats +10, ATK +30, MATK +30.

(Can gives a big boost on atk and matk and will give additional stats for overall performance)

Ultimate Cook – All Stats +10, ATK +30, MATK +30 for 30 minutes.

Berserk Potion – can give additional ASPD.

Abrasive – can give 30 crit rate.

Summer Perfume ATK – ATK + 10 for 10 minutes.

Summer Perfume ASPD -ASPD + 1 for 10 minutes.

Summer Perfume MATK – MATK + 10 for 10 minutes.

Power Booster

ATK, MATK +30, ATK, MATK +1% for 30 minutes.HIT, FLEE +30, ASPD +1, decrease SP consumption by 5%.

Decrease fixed cast time by 30%.

(Fixed cast time reduction only applies the largest bonus.)

Infinity Drink MaxHP + 5%, MaxSP + 5% for 30 minutes.

Increase critical damage, ranged physical damage, all property magic damage by 5%.

Spell casting cannot be interrupted.

Tips and Tricks

Be safe to watch out for discord events for they may give out coupon codes for free consumables. 

Be sure to use preserve skill every time you warp to the next map as it resets when you move to a different map.

When you are getting mobbed, you can use a back slide to get some space to recover or feint bomb to deal some damage before getting away.

Bonus Section!

If you have lots of Zeny these items would greatly help you. These items are currently priced at billions of Zeny.

Perversed Demon Mask
For every 18 base Str, Int + 3
Bypass 15% of hard magic defense of All Races when performing a magical attack.

For every 18 base Agi,
Luk + 3
Perfect Dodge + 1

For every 18 base Vit,
Dex + 3
Reduces the variable casting time of skills by 1%.

For every 18 base Int,
Str + 3
Reduces the global delay of skills by 1%.

For every 18 base Dex,
Vit + 3
Max HP + 1%

For every 18 base Luk,
Agi + 3
Bypass 15% of hard defense of All Races when performing a physical attack.
Jupiter Ring [1]
When equipped to Right Accessory (1),
For every 10 base Luk,
Atk + 15
Matk + 15
If the user’s base Luk is 125 or higher,
Increases Physical and Magical damage on boss monsters by 15%.)
Temporal Ring [1]
Atk + 50
Matk + 50

Set Bonus:
Lucky Day
Luk + 40
Increases critical damage on targets by 30%.

Set Bonus:
Hawkeye
Dex + 40
Hit + 50

Set Bonus:
Runaway Magic
Int + 40
Max SP + 10%)
Ring of Pazuzu
For every 1 Base level,
[Lord of Vermilion] damage +3%.
You can use this item with copied Lord of Vermilion with additional 525% damage at base lvl 175
Next items listed are not yet available for the server but watch out if this drops on ROGGH
Black Feather,

Conclusion

There you have it, folks. These are the 3 most popular Shadow Chasers right now on ROGGH. I hope I shed some light on which path you would take for the PVM Shadow Chaser. Both of the builds are really powerful when given the right equipment for them. Many thanks to Chow, Cai and my other friends for helping me make this guide possible. I hope to see you in game and happy hunting on those monsters!

Changelogs

Spoiler

September 4, 2024 Updated Autocast section

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Spoiler

August 17, 2024
added items for the builds

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Spoiler

Added heart card in mouth in Crit Bow Build

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Spoiler

Added new item build for autocast

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Jinroq

Jinroq

nice seeing thanos bow sc can wear give opt for autospell bow