
| Job Base(s): | Champion |
|---|---|
| Race: | Player Human |
| Job Type: | 3-1 |
| Job Level: | 70 |

Sura Alternate Sprite from jRO
Overview
Suras are the 3rd class advancement of the Champion. With access to new powerful combo skills, ranged skills, and high-damage AoE abilities, Suras are mobile classes that specialize in flashy combos and hard-hitting skills capable of defeating multiple enemies at once. Their most notable skills include Tiger Cannon, Rampage Blast, Sky Blow, Knuckle Arrow, Gates of Hell, and many more.
Player Guides
Coming Soon
Job Change Guide
Builds
Leveling Builds
Sky Blow
Sky Blow leveling is one of the easiest ways to level a Sura using two Bracelet of Truth [1], especially at level 150+. It is usually taken for melee builds like Tiger Cannon, so going this route is future-proof. However, you may still want to reset your skills afterward if you plan to min-max.
Stat Point:
| Stat | Amount | Notes |
| STR | 90 ~ 120 | Main Stat for damage |
| AGI | 50 ~ 100 | Get enough to reach 193 aspd |
| VIT | 90 ~ 120 | For survivability |
| INT | 70 ~ 100 | SP pool |
| DEX | 90 ~ 100 | Increase Hit Rate and Attack Speed |
| LUK | 50 ~ 90 | For extra ATK |
Key Equipments:
Bracelet of Truth [1]
Hero Judgement Shawl [1] and
Brooch of Hero [1] combo
Illusion Combo Battle Glove [2] and
Plastic Blue Rose combo
Fallen Monk Rosary [1]
Bright Mace [2] and
Chen’s Memory combo
Skyblow Shadow Earring,
Skyblow Shadow Pendant,
Skyblow Shadow Weapon, and
Sura Shadow Shield
Lightning Ride
Lightning Ride is a very strong leveling skill that deals AoE ranged physical damage. It is usually taken if you are going for a Knuckle Arrow build. Eye of the Storm is a must-have to easily achieve 100% Variable Cast Time Reduction without sacrificing too many stats or gear slots.
Stat Point:
| Stat | Amount | Notes |
| STR | 90 ~ 120 | Main stat for damage |
| AGI | 50 ~ 100 | Get enough to reach 193 aspd |
| VIT | 90 ~ 100 | For survivability |
| INT | 70 ~ 100 | SP pool |
| DEX | 90 ~ 120 | Increase Hit Rate and Attack Speed, to utilize dex stat card requirements |
| LUK | 50 ~ 90 | For extra ATK |
Key Equipments:
Awakened Iron Nail [2]
Boots of Judgment [1],
Keraunos [1] and
Invective Robe [1] combo
Eye of the Storm
Tohil’s Shoes [1],
Keraunos [1] and
Burning Knuckle-OS [2] combo
Bright Mace [2] and
Chen’s Memory combo
End Game Builds
Tiger Cannon
Tiger Cannon is a unique skill that deals a huge amount of AoE damage depending on your HP. This skill can be manually cast, used at the end of a combo sequence, or auto-cast via the Flash Combo skill.
Stat Point:
| Stat | Amount | Notes |
| STR | 90 ~ 120 | Main Stat for damage |
| AGI | 50 ~ 100 | Get enough to reach 193 aspd |
| VIT | 90 ~ 120 | For Survivability |
| INT | 70 ~ 100 | SP Pool |
| DEX | 90 ~ 100 | Increase Hit Rate and Attack Speed |
| LUK | 50 ~ 90 | For extra ATK |
Key Equipments:
Awakened Ray Knuckle [2] or
Ray Knuckle [2]
Howling Tiger Pajama [1]
Illusion Combo Battle Glove [2] and
Plastic Blue Rose combo
Sura Stone II(Garment),
Champion Stone II(Upper), and
Champion Stone II(Lower) combo
Tiger Cannon Shadow Earring,
Tiger Cannon Shadow Pendant, and
Tiger Cannon Shadow Weapon combo
White Knight Manteau (Melee) [1] and
Circlet of Time(Sura) [1] combo
Unknown Hero Ring (SR) [1]
Knuckle Arrow
Knuckle Arrow is a skill that deals more damage to bosses and monsters that hit terrains/walls. A very strong single target ranged skill that can be used in instances and boss hunting as you aren’t required to be in fury state unlike other builds.
Stat Point:
| Stat | Amount | Notes |
| STR | 90 ~ 120 | Main Stat for damage |
| AGI | 50 ~ 100 | Get enough to reach 193 aspd |
| VIT | 90 ~ 100 | For Survivability |
| INT | 70 ~ 100 | SP Pool |
| DEX | 90 ~ 120 | Increase Hit Rate and Attack Speed, to Utilize Dex Stat Card Requirements |
| LUK | 50 ~ 90 | For extra ATK |
Key Equipments:
Asura Bandage [2],
Biolab Lion Crown [1],
Zodiac Boots (Acolyte) [1], and
Chen’s Memory combo
Devil Ring [1]
Knuckle Arrow Shadow Armor,
Knuckle Arrow Shadow Shield, and
Knuckle Arrow Shadow Shoes combo
Safety Knuckle [2]
Sura Stone II(Garment)
Rampage Blast
Rampage Blast is a powerful AoE skill. This build requires you to have maxed level of Rising Dragon,as it consumes multiple Spirit Spheres, which can be sustained by equipment that triggers Zen when attacking. This build has a higher SP consumption rate than other builds.
Stat Point:
| Stat | Amount | Notes |
| STR | 90 ~ 120 | Main Stat for damage |
| AGI | 50 ~ 100 | Get enough to reach 193 aspd |
| VIT | 90 ~ 100 | For Survivability |
| INT | 70 ~ 100 | SP Pool |
| DEX | 90 ~ 120 | Increase Hit Rate and Attack Speed, to Utilize Dex Stat Card Requirements |
| LUK | 50 ~ 90 | For extra ATK |
Key Equipments:
Awakened Iron Nail [2] or
Iron Nail [2]
Battle Aura Manteau [1] and
Old Blazing Soul [1] combo
Document Acolyte [1] and
Old Blazing Soul [1] combo
Old Blazing Soul [1],
Record of Acolyte [1], and
Record of Acolyte vol.2 [1] combo
Howling Tiger Pajama [1]
Rampage Shadow Armor,
Rampage Shadow Shield, and
Rampage Shadow Shoes combo
Sura Shadow Weapon
Sanctus
Sura Stone(Garment),
Champion Stone(Upper), and
Champion Stone(Lower) combo
True Chen Liu Card
Unknown Hero Ring (SR) [1]
[NFS]Old Detachment Ring [1] and
Old Blazing Soul [1] combo
Unique Builds
Earth Shaker
Earth Shaker a huge AoE skill that deals melee damage. This skill reveals hidden enemies and deals extra damage on them.
Stat Point:
| Stat | Amount | Notes |
| STR | 90 ~ 120 | Main Stat for damage |
| AGI | 50 ~ 100 | Get enough to reach 193 aspd |
| VIT | 90 ~ 120 | For Survivability |
| INT | 70 ~ 100 | SP Pool |
| DEX | 90 ~ 100 | Increase Hit Rate and Attack Speed |
| LUK | 50 ~ 90 | For extra ATK |
Key Equipments:
Awakened Iron Nail [2]
Brooch of Hero [1] and
Hero Judgement Shawl [1] combo
Document Acolyte [1] and
Old Blazing Soul [1] combo
Record of Acolyte vol.2 [1]
Battle Aura Manteau [1] and
Old Blazing Soul [1] combo
Gates of Hell
Gates of Hell is a unique skill that deals more damage the lower your HP is. This damage ignores resistances and is perfect for War of Emperium. It requires moderate to high attack speed, near-instant to instant cast, and sufficient after-cast delay reduction.
Stat Point:
| Stat | Amount | Notes |
| STR | 90 ~ 120 | Main Stat for damage |
| AGI | 50 ~ 100 | Get enough to reach 193 aspd |
| VIT | 90 ~ 120 | For Survivability |
| INT | 70 ~ 100 | SP Pool |
| DEX | 90 ~ 100 | Increase Hit Rate and Attack Speed |
| LUK | 50 ~ 90 | For extra ATK |
Key Equipments:
Sura Skills
| Skill | Description | Levels | Type |
| While in Area of Effect, all enemies will be unable to move, attack and receive the Silence Status for the duration of the skill. If the caster uses any other skill, Cursed Circle will be cancelled. Consumes 1 spirit sphere per 1 target. [Lv 1]:Range 3 x 3 cells / Duration 3 sec. [Lv 2]:Range 3 x 3 cells / Duration 4 sec. [Lv 3]:Range 5 x 5 cells / Duration 5 sec. [Lv 4]:Range 5 x 5 cells / Duration 6 sec. [Lv 5]:Range 7 x 7 cells / Duration 7 sec. | 5 | Active | |
| A low to the ground round kick that damages targets in a 5×5 area around you and forces them to sit. Monsters in the area will be stunned for 1-4 seconds. Does not work on boss or MVP type monsters. | 1 | Offensive | |
| Absorb Spirit Spheres on all targets in a 5×5 area, recovering your SP. | 1 | Supportive | |
| Transfers all of your Spirit Spheres to the selected target. | 1 | Supportive | |
| Temporarily increase your mind and spiritual power. You will be able to gather more spirit spheres, increase your Max HP and SP. This skill drains your HP regularly, it will cancel when your HP gets to a very low level. [Fury] state while this skill is active. [Lv 1]:Max Spirit Spheres 6 / Max HP, Max SP 3% increase / Duration 30 sec. [Lv 2]:Max Spirit Spheres 7 / Max HP, Max SP 4% increase / Duration 45 sec. [Lv 3]:Max Spirit Spheres 8 / Max HP, Max SP 5% increase / Duration 60 sec. [Lv 4]:Max Spirit Spheres 9 / Max HP, Max SP 6% increase / Duration 75 sec. [Lv 5]:Max Spirit Spheres 10 / Max HP, Max SP 7% increase / Duration 90 sec. [Lv 6]:Max Spirit Spheres 11 / Max HP, Max SP 8% increase / Duration 105 sec. [Lv 7]:Max Spirit Spheres 12 / Max HP, Max SP 9% increase / Duration 120 sec. [Lv 8]:Max Spirit Spheres 13 / Max HP, Max SP 10% increase / Duration 135 sec. [Lv 9]:Max Spirit Spheres 14 / Max HP, Max SP 11% increase / Duration 150 sec. [Lv10]:Max Spirit Spheres 15 / Max HP, Max SP 12% increase / Duration 165 sec. | 10 | Supportive | |
| When targeted with a ranged or magic attack (single target), there is a chance that you will immediately jump to the attacker. Cancels when the skill activates. [Lv 1]:45% chance of proc / 5 second duration [Lv 2]:50% chance of proc / 6 second duration [Lv 3]:55% chance of proc / 7 second duration [Lv 4]:60% chance of proc / 8 second duration [Lv 5]:65% chance of proc / 9 second duration | 5 | Supportive | |
| Rapidly hits a single target with two blows with a chance to stun the target. The skill Fallen Empire can be used in combination with this skill. [Lv 1]:ATK 140% / Stun Chance 2% [Lv 2]:ATK 180% / Stun Chance 3% [Lv 3]:ATK 220% / Stun Chance 4% [Lv 4]:ATK 260% / Stun Chance 5% [Lv 5]:ATK 300% / Stun Chance 6% [Lv 6]:ATK 340% / Stun Chance 7% [Lv 7]:ATK 380% / Stun Chance 8% [Lv 8]:ATK 420% / Stun Chance 9% [Lv 9]:ATK 460% / Stun Chance 10% [Lv10]:ATK 500% / Stun Chance 11% | 10 | Offensive | |
| Damage increases with the target’s weight. Enemies hit will be briefly immobilized. After Fallen Empire, Tiger Cannon and Gates of Hell can be used. Damage increases based on BaseLv, Damage additionally increases based on the target’s size, maximum weight capacity, and caster’s STR and DEX. Consumes 2 Spirit Spheres, at Level 6 and above only 1 Spirit Sphere will be consumed. [Lv 1] : ATK 350% / Immobilized for 0.5 sec. [Lv 2] : ATK 600% / Immobilized for 0.5 sec. [Lv 3] : ATK 850% / Immobilized for 1.0 sec. [Lv 4] : ATK 1100% / Immobilized for 1.0 sec. [Lv 5] : ATK 1350% / Immobilized for 1.5 sec. [Lv 6] : ATK 1600% / Immobilized for 1.5 sec. [Lv 7] : ATK 1850% / Immobilized for 2.0 sec. [Lv 8] : ATK 2100% / Immobilized for 2.0 sec. [Lv 9] : ATK 2350% / Immobilized for 2.5 sec. [Lv10] : ATK 2600% / Immobilized for 2.5 sec. | 10 | Offensive | |
| Damage to a target and its surrounding range in proportion to certain % of caster’s Max HP and Max SP. Must be cast during Fury state. When used after Fallen Empire, does additional damage. Consumes 2 spirit spheres. [Lv 1] : Range 3 x 3 cells / 12% of Max HP / 6% of Max SP [Lv 2] : Range 3 x 3 cells / 14% of Max HP / 7% of Max SP [Lv 3] : Range 3 x 3 cells / 16% of Max HP / 8% of Max SP [Lv 4] : Range 3 x 3 cells / 18% of Max HP / 9% of Max SP [Lv 5] : Range 3 x 3 cells / 20% of Max HP / 10% of Max SP [Lv 6] : Range 5 x 5 cells / 22% of Max HP / 11% of Max SP [Lv 7] : Range 5 x 5 cells / 24% of Max HP / 12% of Max SP [Lv 8] : Range 5 x 5 cells / 26% of Max HP / 13% of Max SP [Lv 9] : Range 5 x 5 cells / 28% of Max HP / 14% of Max SP [Lv10] : Range 5 x 5 cells / 30% of Max HP / 15% of Max SP | 10 | Offensive | |
| Spinning blow that kicks up a storm, dealing damage to all targets in an area. Damage increases as BaseLv and AGI increases. [Lv 1]:ATK 80% [Lv 2]:ATK 160% [Lv 3]:ATK 240% [Lv 4]:ATK 320% [Lv 5]:ATK 400% | 5 | Offensive | |
| Activates 4 consecutive combo attacks, Dragon Combo, Fallen Empire, Tiger Cannon, Sky Blow, in extremely fast succession. Each skill activates at caster’s max learned skill level. Cannot consume any items or use other skills while casting. [Lv 1] : Consumes 5 Spheres, For 4 sec, ATK 40 increased [Lv 2] : Consumes 5 Spheres, For 4 sec, ATK 60 increased [Lv 3] : Consumes 4 Spheres, For 4 sec, ATK 80 increased [Lv 4] : Consumes 4 Spheres, For 4 sec, ATK 100 increased [Lv 5] : Consumes 3 Spheres, For 4 sec, ATK 120 increased | 5 | Offensive | |
| Sends a shockwave through the ground damaging all targets in the area of effect, targets in Hide/Cloak will be revealed and receive additional damage. If the target is a monster, increase the skill damage of Rampage Blast to the target for 5 seconds. The caster’s STR stat and BaseLv increase the skill damage. [Lv 1]:Range 3 x 3 cells / ATK 300% [Lv 2]:Range 5 x 5 cells / ATK 600% [Lv 3]:Range 7 x 7 cells / ATK 900% [Lv 4]:Range 9 x 9 cells / ATK 1200% [Lv 5]:Range 11 x 11 cells / ATK 1500% | 5 | Offensive | |
| Has a chance to counter an attack, deals damage and knocks back the enemy while taking part of the damage yourself when receiving physical attack. The higher the HP of the target, the more damage it deals. Consumes 2 spirit spheres. Does not work on MVP type monsters. [Lv 1]:55% chance of proc / 3 second duration [Lv 2]:60% chance of proc / 4 second duration [Lv 3]:65% chance of proc / 5 second duration [Lv 4]:70% chance of proc / 6 second duration [Lv 5]:75% chance of proc / 7 second duration | 5 | Offensive | |
| Fires your Spirit Spheres to create an explosion that damages all targets in the area of effect. The more Spheres fired, the higher the damage and combo. Increases with higher base level. Casters using Knuckle type weapons will deal additional damage. [Lv 1] : AoE 3 x 3 / Consumes 1 Spirit Sphere / 1 combo [Lv 2] : AoE 3 x 3 / Consumes 2 Spirit Spheres / 2 combo [Lv 3] : AoE 5 x 5 / Consumes 3 Spirit Spheres / 3 combo [Lv 4] : AoE 5 x 5 / Consumes 4 Spirit Spheres / 4 combo [Lv 5] : AoE 7 x 7 / Consumes 5 Spirit Spheres / 5 combo | 5 | Offensive | |
| Creates a Lion’s Howl that damages all targets in an area around you with a chance to cause the Fear status. f the targets were under the effect of a Maestro or Wanderer’s song, that effect is cancelled. Consumes Spirit Spheres as skill level. [Lv 1]:Range 7 x 7 cells / ATK 300% / Chance to cause Fear 10% [Lv 2]:Range 9 x 9 cells / ATK 600% / Chance to cause Fear 15% [Lv 3]:Range 11 x 11 cells / ATK 900% / Chance to cause Fear 20% [Lv 4]:Range 13 x 13 cells / ATK 1200% / Chance to cause Fear 25% [Lv 5]:Range 15 x 15 cells / ATK 1500% / Chance to cause Fear 30% | 5 | Offensive | |
| Deals ranged physical damage to targets within 7 x 7 cells around the caster. Deals damage to all enemies in the 7×7 area of effect while consuming 5 spirit spheres. Must be cast during [Fury] state. The caster’s Base level and skill level of Fury increase the skill damage. [Lv 1] : ATK 350%(Normal) / 550%(Earth Shaker) [Lv 2] : ATK 700%(Normal) / 1100%(Earth Shaker) [Lv 3] : ATK 1050%(Normal) / 1650%(Earth Shaker) [Lv 4] : ATK 1400%(Normal) / 2200%(Earth Shaker) [Lv 5] : ATK 1750%(Normal) / 2750%(Earth Shaker) | 5 | Offensive | |
| Deals additional damage if the target hits a wall or an obstacle during the knockback. The caster’s base level increase the skill damage. Deals additional Knock Back Damage to targets that have more weight. Boss monster that cannot be nocked back get additional skill damage. Consumes 1 spirit spheres and no spirit sphere from level 6. [Lv 1] : ATK 600% / Knock Back Damage 150% / Boss type Attack 700% [Lv 2] : ATK 700% / Knock Back Damage 300% / Boss type Attack 900% [Lv 3] : ATK 800% / Knock Back Damage 450% / Boss type Attack 1100% [Lv 4] : ATK 900% / Knock Back Damage 600% / Boss type Attack 1300% [Lv 5] : ATK 1000% / Knock Back Damage 750% / Boss type Attack 1500% [Lv 6] : ATK 1100% / Knock Back Damage 900% / Boss type Attack 1700% [Lv 7] : ATK 1200% / Knock Back Damage 1050% / Boss type Attack 1900% [Lv 8] : ATK 1300% / Knock Back Damage 1200% / Boss type Attack 2100% [Lv 9] : ATK 1400% / Knock Back Damage 1350% / Boss type Attack 2300% [Level10] : ATK 1500% / Knock Back Damage 1500% / Boss type Attack 2500% | 10 | Offensive | |
| Strikes the target with countless blows. The lower your HP, the more damage it deals. Consumes 2 Spirit Spheres and 100 SP. Can be used after [Fallen Empire], in that case the damage is slightly higher. | 10 | Offensive | |
| Using the knowledge of pressure point techniques, you put the target on Silence status while dealing damage. Your DEX will greatly increase the damage. [Lv 1]:Skill Range 2 cells / ATK 100% [Lv 2]:Skill Range 2 cells / ATK 200% [Lv 3]:Skill Range 2 cells / ATK 300% [Lv 4]:Skill Range 2 cells / ATK 400% [Lv 5]:Skill Range 2 cells / ATK 500% | 5 | Supportive | |
| Using the knowledge of pressure point techniques, you cure a target’s Abnormal Status and recovers the target’s HP. The higher the skill level the higher the chance of success. Can recover Petrify, Frozen, Stun, Poison, Silence, Blind, Hallucination. Caster can recover from Petrify, Frozen and Stun. Consumes 1 Spirit Sphere. | 5 | Supportive | |
| Use the knowledge of pressure point techniques, to improve your fighting spirit which allows you to the chance to gain a spirit sphere when you deal or receive physical damage. Increase damage of [Raging Thrust], [Chain Crush Combo], [Glacier Fist] while consuming HP. [Lv 1]:HP 1% Consumption / Chance to gain Spirit Sphere 15% [Lv 2]:HP 2% Consumption / Chance to gain Spirit Sphere 20% [Lv 3]:HP 3% Consumption / Chance to gain Spirit Sphere 25% [Lv 4]:HP 4% Consumption / Chance to gain Spirit Sphere 30% [Lv 5]:HP 5% Consumption / Chance to gain Spirit Sphere 35% | 5 | Supportive | |
| Using the knowledge of pressure point techniques, increase attack and attack speed and skill damage of [Rampage Blast] and [Knuckle Arrow]. Consumes 1 Spirit Sphere and some HP. This skill cannot be used in combination with [Gentle Touch-Revitalize]. [Lv 1] : HP 1% Consumption / ATK + 8 / ATK + 1% [Lv 2] : HP 2% Consumption / ATK +16 / ATK + 2% [Lv 3] : HP 3% Consumption / ATK +24 / ATK + 3% [Lv 4] : HP 4% Consumption / ATK +32 / ATK + 4% [Lv 5] : HP 5% Consumption / ATK +40 / ATK + 5% | 5 | Supportive | |
| Using the knowledge of pressure point techniques, your attack speed, Max HP and DEF increases while improving your natural and skill HP recovery. HP can be recovered while moving or attacking. This skill increases [Tiger Cannon], [Gates of Hell] damage and cannot be used in combination with [Gentle Touch-Convert]. Consumes 1 Spirit Spheres. [Lv 1] : Max HP increases by 2% / DEF + 20 / HP Recovery Speed increases by 80% [Lv 2] : Max HP increases by 4% / DEF + 40 / HP Recovery Speed increases by 110% [Lv 3] : Max HP increases by 6% / DEF + 60 / HP Recovery Speed increases by 140% [Lv 4] : Max HP increases by 8% / DEF + 80 / HP Recovery Speed increases by 170% [Lv 5] : Max HP increases by 10% / DEF + 100 / HP Recovery Speed increases by 200% | 5 | Supportive | |
| Fully restores HP when cast and increases movement speed increases for the skill’s duration. All stats +20%. | 1 | Active |
| ASPD Potions | Usable |
| ✔ | |
| ✔ | |
| ✘ |
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