
Contents
Introduction
Tomb of Honor is the latest dungeon released in ROGGH, providing players with a highly challenging map. In this new dungeon, players will encounter tougher versions of Biolab 3 and 4 monsters, necessitating teamwork to overcome.
This exciting addition to ROGGH also introduces new items and cards that enhance specific skills, adding more depth and strategy to the game.
Entering the Tomb of Honor
- Speak to the Guard outside the Lighthalzen slums and enter the slums /navi lighthalzen 267/200. It is preferred to do the “Friendship Quest” so that you can enter even when Lighthalzen is on high alert.
- To enter the Nightmare Biolabs, there are different ways to do so:
a. Speak to Ohno Tohiro /navi lighthalzen 321/218 and choose:
- Return to the Tomb of Honor for 100,000z (zeny option)
- That’s too much zeny for 10 Research Charts. (10 Research Charts option)

b. Speak to Lunar /navi lighthalzen 320/204 and choose:
- Where all the dead man roam for 150,000z and 20 Sentimental Fragment (near the enchanting area, unsafe)
- Only thoughts can be met for 2,000,000z and 30 Sentimental Fragment. (Enchanting area, safe)

c. Using Sentimental Fragment

A fragment of energy formed from the memories of those in the tomb of honor. It can send the user to the tomb when consumed.
Item Materials
![]() Sentimental Fragment A fragment of energy formed from the memories of those in the tomb of honor. It can send the user to the tomb when consumed. This item has a 5 second cooldown. Used for resetting Biolabs headgear enchantments. | Dropped by: Flamel Emule Alphoccio Basil Trentini Magaleta Sorin Catherine Cheiron Harword Alt-Eisen Randel Lawrence Celia Alde Chen Liu Gertie Wie Eremes Guille Shecil Damon Seyren Windsor And their MVP versions |
![]() Cursed Fragment A fragment of energy formed from the evil thoughts of those in the tomb of honor. Something strange may happen if it is consumed. Used for enchanting Biolabs headgear | Flamel Emule Alphoccio Basil Trentini Magaleta Sorin Catherine Cheiron Harword Alt-Eisen Randel Lawrence Celia Alde Chen Liu Gertie Wie Eremes Guille Shecil Damon Seyren Windsor |
![]() Fallen Energy Particle A particle of energy from a fallen warrior’s soul. Used to exchange for Energy Fragment | Flamel Emule Alphoccio Basil Trentini Magaleta Sorin Catherine Cheiron Harword Alt-Eisen Randel Lawrence Celia Alde Chen Liu Gertie Wie Eremes Guille Shecil Damon Seyren Windsor |
![]() Soul of Acolyte The soul of a warrior who walked a path of penance according to the will of the gods. Account Bound | Magaleta Sorin Chen Liu Archbishop Margaretha Sura Chen |
![]() Soul of Archer The soul of a warrior who brought the winds of change during battle. Account Bound | Alphoccio Basil Trentini Shecil Damon Minstrel Alphoccio Wanderer Trentini Ranger Cecil |
![]() Soul of Mage The soul of a warrior who spent their entire life researching magic. Account Bound | Catherine Cheiron Celia Alde Warlock Kathryne Sorcerer Celia |
![]() Soul of Merchant The soul of a warrior who crafted various deals of merchandise and services. Account Bound | Flamel Emule Harword Alt-Eisen Genetic Flamel Mechanic Howard |
![]() Soul of Swordman The soul of a warrior who defended the battlefield with sword, spear and shield. Account Bound | Randel Lawrence Seyren Windsor Royal Guard Randel Rune Knight Seyren |
![]() Soul of Thief The soul of a warrior who walked in darkness their entire life. Account Bound | Gertie Wie Eremes Guille Shadow Chaser Gertie Guillotine Cross Eremes |
![]() Cursed Crystal A crystal formed in the tomb of honor by hundreds of evil thoughts. It can be crushed into fragments. When used, you will receive specific amounts of ![]() | Genetic Flamel Minstrel Alphoccio Wanderer Trentini Archbishop Margaretha Mechanic Howard Warlock Kathryne Royal Guard Randel Sorcerer Celia Sura Chen Shadow Chaser Gertie Guillotine Cross Eremes Ranger Cecil Rune Knight Seyren |
Cards
Below are the cards you can obtain from the Tomb of Honor. The cards from regular monsters roaming the area can boost specific skills, while the MVP versions provide additional stats.
![]() | True Flamel Emure Card Compounds On: Weapon Increases the damage of Cart Tornado by 20%. If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | Geneticist Flamel Card Compounds On: Garment If used by Genetic, If the users base level is 175 or higher, If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | True Alphoccio Basil Card Compounds On: Weapon Increases the damage of Reverberation by 20%. If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | Maestro Alphoccio Card Compounds On: Garment If used by Maestro, If the users base level is 175 or higher, If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | True Trentini Card Compounds On: Weapon Increases the damage of Severe Rainstorm by 20%. If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | Wanderer Trentini Card Compounds On: Garment If used by Wanderer, If the users base level is 175 or higher, If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | True Margaretha Sorin Card Compounds On: Weapon Increases the damage of Adoramus by 20%. If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100. |
![]() | Arch Bishop Margaretha Card Compounds On: Garment If used by Arch Bishop, If the users base level is 175 or higher, If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100. |
![]() | True Kathryne Keyron Card Compounds On: Weapon Increases the damage of Crimson Rock by 20%. If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100. |
![]() | Warlock Kathryne Card Compounds On: Garment If used by Warlock, If the users base level is 175 or higher, If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100. |
![]() | True Howard Alt-Eisen Card Compounds On: Weapon Increases the damage of Axe Tornado by 20%. If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | Mechanic Howard Card Compounds On: Garment If used by Mechanic, If the users base level is 175 or higher, If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | True Randel Lawrence Card Compounds On: Weapon Increases the damage of Earth Drive by 20%. If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | Royal Guard Randel Card Compounds On: Garment If used by Royal Guard, If the users base level is 175 or higher, If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | True Celia Alde Card Compounds On: Weapon Increases the damage of Varetyr Spear by 20%. If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100. |
![]() | Sorcerer Celia Card Compounds On: Garment If used by Sorcerer, If the users base level is 175 or higher, If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100. |
![]() | True Chen Lio Card Compounds On: Weapon Increases the damage of Rampage Blast by 20%. If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | Sura Chen Card Compounds On: Garment If used by Sura, If the users base level is 175 or higher, If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | True Gertie Wie Card Compounds On: Weapon Increases the damage of Feint Bomb by 20%. If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | Shadow Chaser Gertie Card Compounds On: Garment If used by Shadow Chaser, If the users base level is 175 or higher, If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | True Eremes Guile Card Compounds On: Weapon Increases the damage of Cross Impact by 20%. If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | Guillotine Cross Eremes Card Compounds On: Garment If used by Guillotine Cross, If the users base level is 175 or higher, If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | True Cecil Damon Card Compounds On: Weapon Increases the damage of Bomb Cluster by 20%. If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | Ranger Cecil Card Compounds On: Garment If used by Ranger, Increases physical damage on targets by 15% when using a bow. If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | True Seyren Windsor Card Compounds On: Weapon Increases the damage of Ignition Break by 20%. If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
![]() | Rune Knight Seyren Card Compounds On: Garment If used by Rune Knight, If the user’s base level is 175 or higher, If upgrade level is +10 or higher, Set Bonus Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100. |
Monsters
Note: All monsters are Boss Protocol
Be wary of Flamel, Magaleta, Eremes, and Seyren, as they can cast Max Pain.
LEVEL | NAME | HEALTH | RACE | ELEMENT | SIZE |
---|---|---|---|---|---|
176 | Flamel Emule ![]() | 2,312,000 | Human | Fire 4 | Medium |
176 | Alphoccio Basil ![]() | 2,040,000 | Human | Wind 4 | Medium |
176 | Trentini![]() | 2,040,000 | Human | Wind 4 | Medium |
177 | Magaleta Sorin![]() | 2,448,000 | Human | Holy 4 | Medium |
177 | Catherine Cheiron ![]() | 2,040,000 | Human | Ghost 4 | Medium |
177 | Harword Alt-Eisen ![]() | 2,720,000 | Human | Water 4 | Medium |
178 | Randel Lawrence ![]() | 2,550,000 | Human | Holy 4 | Medium |
178 | Celia Alde ![]() | 2,295,000 | Human | Ghost 4 | Medium |
178 | Chen Liu ![]() | 2,261,000 | Demon | Water 4 | Medium |
178 | Gertie Wie ![]() | 2,040,000 | Demon | Poison 4 | Medium |
179 | Eremes Guille ![]() | 2,380,000 | Demon | Poison 4 | Medium |
179 | Shecil Damon ![]() | 2,142,000 | Human | Wind 4 | Medium |
179 | Seyren Windsor ![]() | 2,448,000 | Demon | Fire 4 | Medium |
MVP Monsters
LEVEL | NAME | HEALTH | RACE | ELEMENT | SIZE |
---|---|---|---|---|---|
186 | Genetic Flamel![]() | 14,400,000 | Human | Fire 4 | Medium |
186 | Minstrel Alphoccio![]() | 10,800,000 | Human | Wind 4 | Medium |
186 | Wanderer Trentini![]() | 10,800,000 | Human | Wind 4 | Medium |
187 | Archbishop Margaretha![]() | 14,400,000 | Human | Holy 4 | Medium |
187 | Mechanic Howard![]() | 18,000,000 | Human | Water 4 | Medium |
187 | Warlock Kathryne![]() | 10,800,000 | Human | Ghost 4 | Medium |
188 | Royal Guard Randel![]() | 18,000,000 | Human | Holy 4 | Medium |
188 | Sorcerer Celia![]() | 16,200,000 | Human | Ghost 4 | Medium |
188 | Sura Chen![]() | 12,600,000 | Human | Water 4 | Medium |
188 | Shadow Chaser Gertie![]() | 14,400,000 | Human | Poison 4 | Medium |
189 | Guillotine Cross Eremes![]() | 12,600,000 | Human | Poison 4 | Medium |
189 | Ranger Cecil![]() | 12,600,000 | Human | Wind 4 | Medium |
189 | Rune Knight Seyren![]() | 14,400,000 | Human | Fire 4 | Medium |
Fallen Warrior Manteau Socket Enchantment
Fallen Warrior Manteau that drops from the dungeon’s MVP can be slotted by talking to Sorrowful Soul’s Energy /navi lhz_dun_n 136/265. There are 2 options:
- 1 Fallen Warrior Manteau
20 Ghost Chill
100 Energy FragmentFor 30% Success Rate
- 1 Fallen Warrior Manteau
100 Ghost Chill
500 Energy FragmentFor 100% Success Rate
Item | Description |
---|---|
![]() Fallen Warrior Manteau * MVP Drop | If the users base Str is 90 or higher, Atk + 10 Additional Atk + 2 per upgrade level of the item. If the users base Agi is 90 or higher, Aspd + 3% Additional Aspd + 1% per 2 upgrade levels of the item. If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by 3%. If the users base Int is 90 or higher, Matk + 20 Additional Matk + 3 per upgrade level of the item. If the users base Dex is 90 or higher, Increases long-ranged damage on targets by 3%. Class: Garment Defense: 20 Weight: 60 Required Level: 120 Required Jobs: All Jobs |
![]() Fallen Warrior Manteau [1] | Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. If the users base Str is 90 or higher, Atk + 10 Additional Atk + 2 per upgrade level of the item. If the users base Agi is 90 or higher, Aspd + 3% Additional Aspd + 1% per 2 upgrade levels of the item. If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by 3%. If the users base Int is 90 or higher, Matk + 20 Additional Matk + 3 per upgrade level of the item. If the users base Dex is 90 or higher, Increases long-ranged damage on targets by 3%. Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item. If the users base Luk is 90 or higher, Increases critical damage on targets by 5%. Increases critical damage on targets by an additional 1% per upgrade level of the item. If upgrade level is +8 or higher, If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 3%. If upgrade level is +10 or higher, If the users base Agi is 90 or higher, Aspd + 1 If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 4%. Set Bonus Fallen Warrior Armor Fallen Warrior Manteau Atk + 3 per upgrade level of the item. If Fallen Warrior Manteau upgrade level is +7 or higher, Additional Atk + 5 for every 10 base Str. If Fallen Warrior Manteau upgrade level is +8 or higher, Additional Atk + 7 for every 10 base Str. Class: Garment Defense: 30 Weight: 60 Required Level: 170 Required Jobs: All Jobs |
Materials for Old Biolabs Headgear
Energy Fragment
There are 2 ways to get Energy Fragments:
- Bully /navi lighthalzen 312/296 can convert the following items for 1 Energy Fragment:
1. 2000 Silent Energy Particle
2. 1000 Weak Energy Particle
3. 500 Unstable Energy Particle
4. 500 Sinister Energy Partcle
5. 50 Fallen Energy Particle
Bully can also exchange the following:
666 Energy Fragments = 1 Cursed Fragment
50 Energy Fragments = 1 Sentimental Fragment - Exchange Weapons via Victimized Soul’s Mind /navi lhz_dun_n 142/265 for 1~3 Energy Fragments.

Veteran Adventurer found in Lighthalzen can also exchange Energy Fragments for Bio3/Bio4 materials:
1 Will of Warrior / Blood Thirst = 200 Energy Fragments 1 Ghost Chill = 300 Energy Fragments |
List of weapons and where to farm it
Weapon | Dropped by |
---|---|
![]() | Pom Spider |
![]() | Seyren Windsor |
![]() | Drake |
![]() | Queen Scaraba |
![]() | Randel Lawrence, Biolab Gear Exchange |
![]() | Uni-horn Scaraba |
![]() | Biolab Gear Exchange |
![]() | Paladin Randall (MVP), Wandering Purple Dragon |
![]() | Gertie (MVP), Biolab Gear Exchange |
![]() | Gertie, Horn Scaraba |
![]() | Eddga |
![]() | Gertie (MVP), Biolab Gear Exchange |
![]() | Phreeoni |
![]() | Flamel (MVP), Biolab Gear Exchange |
![]() | Howard Alt-Eisen |
![]() | Flamel (MVP), Biolab Gear Exchange |
![]() | Biolab Gear Exchange |
![]() | Orc Lord |
![]() | Flamel Emure, Rake Horn Scaraba |
![]() | Mistress |
![]() | Cecil Damon, Biolab Gear Exchange |
![]() | Gertie, Biolab Gear Exchange |
![]() | Celia Alde, Biolab Gear Exchange |
![]() | Cecil Damon |
![]() | Queen Scaraba, Alphoccio (MVP), Trentini (MVP |
![]() | Eremes Guile, Biolab Gear Exchange |
![]() | Eremes Guile |
![]() | Osiris, Champion Chen (MVP) |
![]() | Biolab Gear Exchange |
![]() | Margaretha Sorin |
![]() | Maya |
![]() | Dark Lord |
![]() | Margaretha Sorin, Biolab Gear Exchange |
![]() | Kathryne Keyron |
![]() | Celia Alde, Pom Spider |
![]() | Biolab Gear Exchange |
![]() | Alphoccio |
![]() | Antler Scaraba, Alphoccio |
![]() | Dolomedes, Trentini |
![]() | Lost Dragon, Trentini |
![]() | Chen Lio, Angra Mantis |
Costume Headgear
Monsters in the Tomb of Honor drop costumes corresponding to their class, which are required to craft Old Headgears.
Name | Dropped By |
---|---|
![]() Costume Midas Whisper | Flamel Emule |
![]() Costume Maestro Song’s Hat | Alphoccio Basil |
![]() Costume Dying Swan | Trentini |
![]() Costume Mitra | Magaleta Sorin |
![]() Costume Magic Stone Hat | Catherine Cheiron |
![]() Costume Driver Band | Harword Alt-Eisen |
![]() Costume Driver Band (Yellow) | Harword Alt-Eisen |
![]() Costume Casket of Protection | Randel Lawrence |
![]() Costume Wind Whisper | Celia Alde |
![]() Costume Blazing Soul | Chen Liu |
![]() Costume Shadow Handicraft | Gertie Wie |
![]() Costume Bone Circlet | Eremes Guille |
![]() Costume Camouflage Bunny Hood | Shecil Damon |
![]() Costume Rune Circlet | Seyren Windsor |
Soul of Classes
You can get Class Souls via killing monsters in the dungeon.
You can also exchange via Silent Mind /navi lhz_dun_en 145/265, it will accept 3 of the same Souls item for 1 Death’s Chest, which gives 1 random Soul when opened.

A box containing the soul of a fallen warrior.
Weight: 0
Required Level: 170
Crafting your Old Biolabs Headgear
There are two ways to craft headgear: risk mode and safe mode.
The risk method only requires 1 Soul and 20 Energy Fragments, but it has a 30% success rate.
The safe method requires 5 Souls and 100 Energy Fragments, with a 100% success rate.
Headgear | Stats |
---|---|
Old Rune Circlet [1]![]() | All Stat + 1 Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. Atk + 4 per upgrade level of the item. Mdef + 5 Aspd + 1 per 5 upgrade levels of the item. Increases the damage of Ignition Break by 20% per 2 upgrade levels of the item. Increases the damage of Hundred Spear by 15% per 2 upgrade levels of the item. Account Bound Requires Level: 170 Usable By: Rune Knight |
Old Crown of Protection [1] ![]() | All Stats + 1. MDEF+ 5. ATK + 4 per 1 refine level. ASPD + 1 per 5 refine levels. MaxHP, MaxSP +1% per 2 refine levels. Increase damage of Cannon Spear by 20% per 2 refine levels. Increase damage of Overbrand by 5% per 2 refine levels. Account Bound Requires Level: 170 Usable By: Royal Guard |
Old Magic Stone Hat [1]![]() | All Stats + 1. MDEF+ 5. Increase SP recovery by 20%. MATK + 1% per 1 refine level. MaxHP, MaxSP +1% per 2 refine levels. Increase damage of Soul Expansion by 5% per 2 refine levels. Reduce cooldown of Crimson Rock by 1 sec. Reduce cooldown of Crimson Rock by 0.1 depending on its refine level. Account Bound Requires Level: 170 Usable By: Warlock |
Old Wind Whisper [1]![]() | All Stat + 1 Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. Atk + 4 per upgrade level of the item. Matk + 1% per upgrade level of the item. Mdef + 5 Increases the damage of Poison Burst by 15% per 2 upgrade levels of the item. Increases the damage of Varetyr Spear by 20% per 2 upgrade levels of the item. Account Bound Requires Level: 170 Usable By: Sorcerer |
Old Camouflage Rabbit Hood [1]![]() | All Stat + 1 Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. Perfect Dodge + 1 per 3 upgrade levels of the item. Increases long-ranged damage on targets by 1% per upgrade level of the item. Increases the damage of Bomb Cluster by 15% per 2 upgrade levels of the item. Increases the damage of Warg Strike by 10% per 2 upgrade levels of the item. Account Bound Requires Level: 170 Usable By: Ranger |
Old Minstrel Song’s Hat [1]![]() | All Stats + 1. Increase ranged physical damage by 1% per 1 refine level. MaxHP, MaxSP +1% per 2 refine levels. Increase damage of Arrow Vulcan by 20% per 2 refine levels. Increase damage of Severe Rainstorm by 5% per 2 refine levels. Account Bound Requires Level: 170 Usable By: Maestro |
Old Dying Swan [1]![]() | All Stats + 1. Increase ranged physical damage by 1% per 1 refine level. MaxHP, MaxSP +1% per 2 refine levels. Increase damage of Arrow Vulcan by 20% per 2 refine levels. Increase damage of Severe Rainstorm by 5% per 2 refine levels. Account Bound Requires Level: 170 Usable By: Wanderer |
Old Driver Band (Red) [1]![]() | All Stat + 1 Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. Atk + 4 per upgrade level of the item. Aspd + 1 per 5 upgrade levels of the item. Increases the damage of Axe Tornado by 20% per 2 upgrade levels of the item. Increases the damage of Power Swing by 20% per 2 upgrade levels of the item. Account Bound Requires Level: 170 Usable By: Mechanic |
Old Driver Band (Yellow) [1]![]() | All Stats + 1. ATK + 4 per 1 refine level. ASPD + 1 per 5 refine levels. MaxHP, MaxSP + 1% per 2 refine levels. Increase damage of Arm Cannon by 5% per 2 refine levels. Reduce cooldown of Self Destruction by 10 sec per 4 refine levels. Account Bound Requires Level: 170 Usable By: Mechanic |
Old Midas Whisper [1]![]() | All Stat + 1 Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. Atk + 4 per upgrade level of the item. Increases long-ranged damage on targets by 1% per 2 upgrade levels of the item. Increases the damage of Cart Cannon by 15% per 2 upgrade levels of the item. Account Bound Requires Level: 170 Usable By: Geneticist |
Old Circlet of Bones [1]![]() | All Stats + 1. Increase critical damage by 1% and increase attack speed by 1% per 1 refine level. MaxHP, MaxSP +1% per 2 refine levels. Increase damage of Cross Impact by 10% per 2 refine levels. Increase damage of Cross Ripper Slasher by 20% per 2 refine levels. Account Bound Requires Level: 170 Usable By: Guillotine Cross |
Old Shadow Handicraft [1]![]() | All Stat + 1 Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. Atk + 4 per upgrade level of the item. Matk + 4 per upgrade level of the item. Increases the damage of Triangle Shot by 25% per 2 upgrade levels of the item. If upgrade level is +6 or higher, Reduces the cooldown of Masquerade-Enervation and Masquerade-Unlucky by 1 second. If upgrade level is +8 or higher, Reduces the cooldown of Masquerade-Laziness and Masquerade-Weakness by 1 second. If upgrade level is +10 or higher, Reduces the cooldown of Masquerade-Groomy and Masquerade-Ignorance by 1 second. Account Bound Requires Level: 170 Usable By: Shadow Chaser |
Old Mitra [1]![]() | All Stat + 1 Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. Atk + 4 per upgrade level of the item. Matk + 2 per upgrade level of the item. Mdef + 5 Increases the damage of Judex by 20% per 2 upgrade levels of the item. Increases the damage of Magnus Exorcismus by 10% per 2 upgrade levels of the item. Increases the recovery rate of recovery skills by 2% per upgrade level of the item. Account Bound Requires Level: 170 Usable By: Archbishop |
Old Blazing Soul [1]![]() | All Stat + 1 Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. Atk + 4 per upgrade level of the item. Crit + 2 per upgrade level of the item. Increases the damage of Lightning Ride by 20% per 2 upgrade levels of the item. Increases the damage of Rampage Blaster by 15% per 2 upgrade levels of the item. Account Bound Requires Level: 170 Usable By: Sura |
Nightmare Biolabs Headgear Enchanting
Enhance Your Old Biolab Headgears with New Tomb of Honor Enchantments in Ragnarok Online
The latest update to ROGGH’s Tomb of Honor introduces powerful new enchantments designed to significantly boost your recently acquired Old Biolab Headgears. Strengthen your gear and gain an edge in your adventures with these exciting enhancements!
Speak to Lunar /navi lighthalzen 320/204 and choose:
- “Where all the dead man roam”
[ Unsafe area ]
for 150,000z and 20 Sentimental Fragment - “Only thoughts can be met”
[ Safe ]
for 2,000,000z and 30 Sentimental Fragment.
Speak to Wandering Mind /navi lhz_dun_n 134/265 to enchant your headgear
Wandering Mind can also reset your enchants in exchange of 10 Sentimental Fragments.
3rd and 4th Slots
You need to get 3rd and 4th slots enchants before you get the special enchants.
Each enchant costs 10 Cursed Fragments and gives a random stat.The chance of enchanting 3rd and 4th slots is 100%.
Stats | Value |
STR | 1~5 |
AGI | 1~5 |
VIT | 1~5 |
INT | 1~5 |
DEX | 1~5 |
LUK | 1~5 |
Note: You must wear the headgear when enchanting or upgrading it.
2nd Slot Enchant (Special Enchants)
Enchanting the 2nd slot with special enchant requires more Cursed Fragment the higher enchant level you go.
The chance of getting the second slot is 100%, but obtaining the special desired enchantment will require some luck.
Additionally, failing to upgrade your desired enchantment will only result in one downgrade.
For example, if you have a level 1 Acute enchantment and you try to upgrade it but fail, the enchantment will still remain at level 1.
Level | Cursed Fragment |
1 | 10 |
2 | 20 |
3 | 40 |
4 | 50 |
5 | 70 |
6 | 100 |
7 | 150 |
8 | 250 |
9 | 500 |
10 | 1000 |
Special Enchants
Mettle
Level | Effects |
---|---|
1 | Atk +3%, HIT +3 |
2 | Atk +6%, HIT +6 |
3 | Atk +9%, HIT +9 |
4 | Atk +12%, HIT +12 |
5 | Atk +15%, HIT +15 |
6 | Atk +18%, HIT +18 |
7 | Atk +21%, HIT +21 |
8 | Atk +24%, HIT +24 |
9 | Atk +27%, HIT +27 |
10 | Atk +33%, HIT +30 |
Magic Essence
Level | Effects |
---|---|
1 | MAtk +3%, Reduces the fixed casting time of skills by 0.1 seconds. |
2 | MAtk +6%, Reduces the fixed casting time of skills by 0.2 seconds. |
3 | MAtk +9%, Reduces the fixed casting time of skills by 0.3 seconds. |
4 | MAtk +12%, Reduces the fixed casting time of skills by 0.4 seconds. |
5 | MAtk +15%, Reduces the fixed casting time of skills by 0.5 seconds. |
6 | MAtk +18%, Reduces the fixed casting time of skills by 0.6 seconds. |
7 | MAtk +21%, Reduces the fixed casting time of skills by 0.7 seconds. |
8 | MAtk +24%, Reduces the fixed casting time of skills by 0.8 seconds. |
9 | MAtk +27%, Reduces the fixed casting time of skills by 0.9 seconds. |
10 | MAtk +33%, Reduces the fixed casting time of skills by 1 second. |
Master Archer
Level | Effects |
---|---|
1 | ASPD +1%, Increases physical damage on targets by 4% when using a bow |
2 | ASPD +2%, Increases physical damage on targets by 8% when using a bow |
3 | ASPD +3%, Increases physical damage on targets by 12% when using a bow |
4 | ASPD +4%, Increases physical damage on targets by 16% when using a bow |
5 | ASPD +5%, Increases physical damage on targets by 20% when using a bow |
6 | ASPD +6%, Increases physical damage on targets by 24% when using a bow |
7 | ASPD +7%, Increases physical damage on targets by 28% when using a bow |
8 | ASPD +8%, Increases physical damage on targets by 32% when using a bow |
9 | ASPD +9%, Increases physical damage on targets by 36% when using a bow |
10 | ASPD +10%, Increases physical damage on targets by 44% when using a bow |
Adamantine
Level | Effects |
---|---|
1 | Max HP +5%, DEF +15 |
2 | Max HP +10%, DEF +30 |
3 | Max HP +15%, DEF +45 |
4 | Max HP +20%, DEF +60 |
5 | Max HP +25%, DEF +75 |
6 | Max HP +30%, DEF +90 |
7 | Max HP +35%, DEF +105 |
8 | Max HP +40%, DEF +120 |
9 | Max HP +45%, DEF +135 |
10 | Max HP +55%, DEF +150 |
Affection
Level | Effects |
---|---|
1 | MDef +3, Increases the recovery rate of recovery skills by 5% |
2 | MDef +6, Increases the recovery rate of recovery skills by 10% |
3 | MDef +9, Increases the recovery rate of recovery skills by 15% |
4 | MDef +12, Increases the recovery rate of recovery skills by 20% |
5 | MDef +15, Increases the recovery rate of recovery skills by 25% |
6 | MDef +18, Increases the recovery rate of recovery skills by 30% |
7 | MDef +21, Increases the recovery rate of recovery skills by 35% |
8 | MDef +24, Increases the recovery rate of recovery skills by 40% |
9 | MDef +27, Increases the recovery rate of recovery skills by 45% |
10 | MDef +30, Increases the recovery rate of recovery skills by 55% |
Acute
Level | Effects |
---|---|
1 | CRIT +3%, Increases critical damage on targets by 10%. |
2 | CRIT +6%, Increases critical damage on targets by 20%. |
3 | CRIT +9%, Increases critical damage on targets by 30%. |
4 | CRIT +12%, Increases critical damage on targets by 40%. |
5 | CRIT +15%, Increases critical damage on targets by 50%. |
6 | CRIT +18%, Increases critical damage on targets by 60%. |
7 | CRIT +21%, Increases critical damage on targets by 70%. |
8 | CRIT +24%, Increases critical damage on targets by 80%. |
9 | CRIT +27%, Increases critical damage on targets by 90%. |
10 | CRIT +30%, Increases critical damage on targets by 110% |
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